This peice of code has been here since the inital commit (c5c5cd71) and the code that used instance_id_index was removed in (caede752) by José.
Signed-off-by: Jakob Bornecrantz <ja...@vmware.com> --- .../draw/draw_pt_fetch_shade_pipeline_llvm.c | 12 ------------ 1 files changed, 0 insertions(+), 12 deletions(-) diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline_llvm.c b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline_llvm.c index de6ce7f..1e17f80 100644 --- a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline_llvm.c +++ b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline_llvm.c @@ -71,8 +71,6 @@ llvm_middle_end_prepare( struct draw_pt_middle_end *middle, struct draw_llvm_variant_key *key; struct draw_llvm_variant *variant = NULL; struct draw_llvm_variant_list_item *li; - unsigned i; - unsigned instance_id_index = ~0; const unsigned out_prim = (draw->gs.geometry_shader ? draw->gs.geometry_shader->output_primitive : in_prim); @@ -83,16 +81,6 @@ llvm_middle_end_prepare( struct draw_pt_middle_end *middle, const unsigned nr = MAX2( shader->base.info.num_inputs, shader->base.info.num_outputs + 1 ); - /* Scan for instanceID system value. - * XXX but we never use instance_id_index?! - */ - for (i = 0; i < shader->base.info.num_inputs; i++) { - if (shader->base.info.input_semantic_name[i] == TGSI_SEMANTIC_INSTANCEID) { - instance_id_index = i; - break; - } - } - fpme->input_prim = in_prim; fpme->opt = opt; -- 1.7.5.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev