---
 src/amd/common/ac_nir_to_llvm.c | 4 +---
 1 file changed, 1 insertion(+), 3 deletions(-)

diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c
index b0f0ea63ed..45eb613579 100644
--- a/src/amd/common/ac_nir_to_llvm.c
+++ b/src/amd/common/ac_nir_to_llvm.c
@@ -127,21 +127,20 @@ struct nir_to_llvm_context {
        LLVMValueRef esgs_ring;
        LLVMValueRef gsvs_ring;
        LLVMValueRef hs_ring_tess_offchip;
        LLVMValueRef hs_ring_tess_factor;
 
        LLVMValueRef prim_mask;
        LLVMValueRef sample_pos_offset;
        LLVMValueRef persp_sample, persp_center, persp_centroid;
        LLVMValueRef linear_sample, linear_center, linear_centroid;
 
-       LLVMTypeRef f64;
        LLVMTypeRef f32;
        LLVMTypeRef f16;
        LLVMTypeRef v2f32;
        LLVMTypeRef v4f32;
 
        unsigned uniform_md_kind;
        LLVMValueRef empty_md;
        gl_shader_stage stage;
 
        LLVMValueRef inputs[RADEON_LLVM_MAX_INPUTS * 4];
@@ -983,21 +982,20 @@ static void create_function(struct nir_to_llvm_context 
*ctx,
                unreachable("Shader stage not implemented");
        }
 
        ctx->shader_info->num_user_sgprs = user_sgpr_idx;
 }
 
 static void setup_types(struct nir_to_llvm_context *ctx)
 {
        ctx->f32 = LLVMFloatTypeInContext(ctx->context);
        ctx->f16 = LLVMHalfTypeInContext(ctx->context);
-       ctx->f64 = LLVMDoubleTypeInContext(ctx->context);
        ctx->v2f32 = LLVMVectorType(ctx->f32, 2);
        ctx->v4f32 = LLVMVectorType(ctx->f32, 4);
 
        ctx->uniform_md_kind =
            LLVMGetMDKindIDInContext(ctx->context, "amdgpu.uniform", 14);
        ctx->empty_md = LLVMMDNodeInContext(ctx->context, NULL, 0);
 }
 
 static int get_llvm_num_components(LLVMValueRef value)
 {
@@ -5316,21 +5314,21 @@ glsl_base_to_llvm_type(struct nir_to_llvm_context *ctx,
        case GLSL_TYPE_UINT:
        case GLSL_TYPE_BOOL:
        case GLSL_TYPE_SUBROUTINE:
                return ctx->ac.i32;
        case GLSL_TYPE_FLOAT: /* TODO handle mediump */
                return ctx->f32;
        case GLSL_TYPE_INT64:
        case GLSL_TYPE_UINT64:
                return ctx->ac.i64;
        case GLSL_TYPE_DOUBLE:
-               return ctx->f64;
+               return ctx->ac.f64;
        default:
                unreachable("unknown GLSL type");
        }
 }
 
 static LLVMTypeRef
 glsl_to_llvm_type(struct nir_to_llvm_context *ctx,
                  const struct glsl_type *type)
 {
        if (glsl_type_is_scalar(type)) {
-- 
2.14.3

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