Supporting simd16 vertex shaders involves packing the output of the
fetch shader appropriately, especially the vertexID buffers that have to
be formatted in one simd16 register, needed by the VS.

As part of this support, we needed to remove the 2nd JitManager, since it
was not accounting for vector width correctly.

USE_SIMD16_SHADERS is also split into two defines.  The additional
one (USE_SIMD16_VS) controls the width of the vertex shader (VS), while
the original one (USE_SIMD16_SHADERS) controls overall front end width.
---
 src/gallium/drivers/swr/swr_screen.cpp |  6 -----
 src/gallium/drivers/swr/swr_screen.h   |  3 ---
 src/gallium/drivers/swr/swr_shader.cpp | 42 ++++++++++++++++++++++++----------
 3 files changed, 30 insertions(+), 21 deletions(-)

diff --git a/src/gallium/drivers/swr/swr_screen.cpp 
b/src/gallium/drivers/swr/swr_screen.cpp
index 949816a..b67ac25 100644
--- a/src/gallium/drivers/swr/swr_screen.cpp
+++ b/src/gallium/drivers/swr/swr_screen.cpp
@@ -1064,9 +1064,6 @@ swr_destroy_screen(struct pipe_screen *p_screen)
    swr_fence_reference(p_screen, &screen->flush_fence, NULL);
 
    JitDestroyContext(screen->hJitMgr);
-#if USE_SIMD16_SHADERS
-   JitDestroyContext(screen->hJitMgr16);
-#endif
 
    if (winsys->destroy)
       winsys->destroy(winsys);
@@ -1150,9 +1147,6 @@ swr_create_screen_internal(struct sw_winsys *winsys)
 
    // Pass in "" for architecture for run-time determination
    screen->hJitMgr = JitCreateContext(KNOB_SIMD_WIDTH, "", "swr");
-#if USE_SIMD16_SHADERS
-   screen->hJitMgr16 = JitCreateContext(16, "", "swr");
-#endif
 
    swr_fence_init(&screen->base);
 
diff --git a/src/gallium/drivers/swr/swr_screen.h 
b/src/gallium/drivers/swr/swr_screen.h
index 81b1a18..89faab1 100644
--- a/src/gallium/drivers/swr/swr_screen.h
+++ b/src/gallium/drivers/swr/swr_screen.h
@@ -49,9 +49,6 @@ struct swr_screen {
    uint32_t client_copy_limit;
 
    HANDLE hJitMgr;
-#if USE_SIMD16_SHADERS
-   HANDLE hJitMgr16;
-#endif
 
    PFNSwrGetInterface pfnSwrGetInterface;
 
diff --git a/src/gallium/drivers/swr/swr_shader.cpp 
b/src/gallium/drivers/swr/swr_shader.cpp
index 257a6aa..e5fb679 100644
--- a/src/gallium/drivers/swr/swr_shader.cpp
+++ b/src/gallium/drivers/swr/swr_shader.cpp
@@ -724,7 +724,7 @@ swr_compile_gs(struct swr_context *ctx, swr_jit_gs_key &key)
 void
 BuilderSWR::WriteVS(Value *pVal, Value *pVsContext, Value *pVtxOutput, 
unsigned slot, unsigned channel)
 {
-#if USE_SIMD16_FRONTEND && !USE_SIMD16_SHADERS
+#if USE_SIMD16_FRONTEND && !USE_SIMD16_VS
    // interleave the simdvertex components into the dest simd16vertex
    //   slot16offset = slot8offset * 2
    //   comp16offset = comp8offset * 2 + alternateOffset
@@ -787,7 +787,7 @@ BuilderSWR::CompileVS(struct swr_context *ctx, 
swr_jit_vs_key &key)
    const_sizes_ptr->setName("num_vs_constants");
 
    Value *vtxInput = LOAD(pVsCtx, {0, SWR_VS_CONTEXT_pVin});
-#if USE_SIMD16_SHADERS
+#if USE_SIMD16_VS
    vtxInput = BITCAST(vtxInput, PointerType::get(Gen_simd16vertex(JM()), 0));
 #endif
 
@@ -807,11 +807,22 @@ BuilderSWR::CompileVS(struct swr_context *ctx, 
swr_jit_vs_key &key)
    struct lp_bld_tgsi_system_values system_values;
    memset(&system_values, 0, sizeof(system_values));
    system_values.instance_id = wrap(LOAD(pVsCtx, {0, 
SWR_VS_CONTEXT_InstanceID}));
+
+#if USE_SIMD16_VS
+   system_values.vertex_id = wrap(LOAD(pVsCtx, {0, 
SWR_VS_CONTEXT_VertexID16}));
+#else
    system_values.vertex_id = wrap(LOAD(pVsCtx, {0, SWR_VS_CONTEXT_VertexID}));
+#endif
+
+#if USE_SIMD16_VS
+   uint32_t vectorWidth = mVWidth16;
+#else
+   uint32_t vectorWidth = mVWidth;
+#endif
 
    lp_build_tgsi_soa(gallivm,
                      swr_vs->pipe.tokens,
-                     lp_type_float_vec(32, 32 * mVWidth),
+                     lp_type_float_vec(32, 32 * vectorWidth),
                      NULL, // mask
                      wrap(consts_ptr),
                      wrap(const_sizes_ptr),
@@ -829,7 +840,7 @@ BuilderSWR::CompileVS(struct swr_context *ctx, 
swr_jit_vs_key &key)
    IRB()->SetInsertPoint(unwrap(LLVMGetInsertBlock(gallivm->builder)));
 
    Value *vtxOutput = LOAD(pVsCtx, {0, SWR_VS_CONTEXT_pVout});
-#if USE_SIMD16_SHADERS
+#if USE_SIMD16_VS
    vtxOutput = BITCAST(vtxOutput, PointerType::get(Gen_simd16vertex(JM()), 0));
 #endif
 
@@ -905,10 +916,21 @@ BuilderSWR::CompileVS(struct swr_context *ctx, 
swr_jit_vs_key &key)
          Value *py = LOAD(GEP(hPrivateData, {0, 
swr_draw_context_userClipPlanes, val, 1}));
          Value *pz = LOAD(GEP(hPrivateData, {0, 
swr_draw_context_userClipPlanes, val, 2}));
          Value *pw = LOAD(GEP(hPrivateData, {0, 
swr_draw_context_userClipPlanes, val, 3}));
-         Value *dist = FADD(FMUL(unwrap(cx), VBROADCAST(px)),
-                            FADD(FMUL(unwrap(cy), VBROADCAST(py)),
-                                 FADD(FMUL(unwrap(cz), VBROADCAST(pz)),
-                                      FMUL(unwrap(cw), VBROADCAST(pw)))));
+#if USE_SIMD16_VS
+         Value *bpx = VBROADCAST_16(px);
+         Value *bpy = VBROADCAST_16(py);
+         Value *bpz = VBROADCAST_16(pz);
+         Value *bpw = VBROADCAST_16(pw);
+#else
+         Value *bpx = VBROADCAST(px);
+         Value *bpy = VBROADCAST(py);
+         Value *bpz = VBROADCAST(pz);
+         Value *bpw = VBROADCAST(pw);
+#endif
+         Value *dist = FADD(FMUL(unwrap(cx), bpx),
+                            FADD(FMUL(unwrap(cy), bpy),
+                                 FADD(FMUL(unwrap(cz), bpz),
+                                      FMUL(unwrap(cw), bpw))));
 
          if (val < 4)
             WriteVS(dist, pVsCtx, vtxOutput, VERTEX_CLIPCULL_DIST_LO_SLOT, 
val);
@@ -942,11 +964,7 @@ swr_compile_vs(struct swr_context *ctx, swr_jit_vs_key 
&key)
       return NULL;
 
    BuilderSWR builder(
-#if USE_SIMD16_SHADERS
-      reinterpret_cast<JitManager *>(swr_screen(ctx->pipe.screen)->hJitMgr16),
-#else
       reinterpret_cast<JitManager *>(swr_screen(ctx->pipe.screen)->hJitMgr),
-#endif
       "VS");
    PFN_VERTEX_FUNC func = builder.CompileVS(ctx, key);
 
-- 
2.7.4

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