On Thu, Feb 9, 2012 at 11:02 AM, Ian Romanick <i...@freedesktop.org> wrote:

> On 02/09/2012 08:14 AM, Brian Paul wrote:
>
>> Anuj,
>>
>> The patch you committed (15986d2), the first version you posted that
>> tests:
>>
>> if (width < 2 * border || width > maxSize)
>> return GL_FALSE;
>>
>> causes my copy of conform (mustpass.c / proxy texture test) to fail with
>> swrast/softpipe/llvmpipe. It passes w/ NVIDIA's driver.
>>
>> I thought you were going to commit the patch that does:
>>
>> if (width < 2 * border || width > 2 * border + maxSize)
>> return GL_FALSE;
>>
>> That allows conform to pass here.
>>
>
> Allow me to remove the egg from my face.  I dug a bit deeper into the test
> case that was previously failing and conform / mustpass.  What I said
> before (http://lists.freedesktop.org/**archives/mesa-dev/2012-**
> February/018562.html<http://lists.freedesktop.org/archives/mesa-dev/2012-February/018562.html>)
> was wrong.  You and Jose were correct.  Sorry.
>

Intel oglconform test case (max_values negative.textureSize.textureCube)
also passes with the patch i earlier posted as per Brian's
comments:http://lists.freedesktop.org/archives/mesa-dev/2012-January/018410.html<%20http://lists.freedesktop.org/archives/mesa-dev/2012-January/018410.html>
I'll make the required changes as per this patch.
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