From: Marek Olšák <marek.ol...@amd.com>

Compute shaders were not using the shader cache.
---
 src/gallium/drivers/radeonsi/si_compute.c     | 45 ++++++++++++++++---
 src/gallium/drivers/radeonsi/si_state.h       |  6 +++
 .../drivers/radeonsi/si_state_shaders.c       | 14 +++---
 3 files changed, 50 insertions(+), 15 deletions(-)

diff --git a/src/gallium/drivers/radeonsi/si_compute.c 
b/src/gallium/drivers/radeonsi/si_compute.c
index 0991775c2e5..a66824f37f9 100644
--- a/src/gallium/drivers/radeonsi/si_compute.c
+++ b/src/gallium/drivers/radeonsi/si_compute.c
@@ -81,29 +81,30 @@ static void code_object_to_config(const amd_kernel_code_t 
*code_object,
 }
 
 /* Asynchronous compute shader compilation. */
 static void si_create_compute_state_async(void *job, int thread_index)
 {
        struct si_compute *program = (struct si_compute *)job;
        struct si_shader *shader = &program->shader;
        struct si_shader_selector sel;
        struct si_compiler *compiler;
        struct pipe_debug_callback *debug = &program->compiler_ctx_state.debug;
+       struct si_screen *sscreen = program->screen;
 
        assert(!debug->debug_message || debug->async);
        assert(thread_index >= 0);
-       assert(thread_index < ARRAY_SIZE(program->screen->compiler));
-       compiler = &program->screen->compiler[thread_index];
+       assert(thread_index < ARRAY_SIZE(sscreen->compiler));
+       compiler = &sscreen->compiler[thread_index];
 
        memset(&sel, 0, sizeof(sel));
 
-       sel.screen = program->screen;
+       sel.screen = sscreen;
 
        if (program->ir_type == PIPE_SHADER_IR_TGSI) {
                tgsi_scan_shader(program->ir.tgsi, &sel.info);
                sel.tokens = program->ir.tgsi;
        } else {
                assert(program->ir_type == PIPE_SHADER_IR_NIR);
                sel.nir = program->ir.nir;
 
                si_nir_scan_shader(sel.nir, &sel.info);
                si_lower_nir(&sel);
@@ -118,24 +119,50 @@ static void si_create_compute_state_async(void *job, int 
thread_index)
        si_get_active_slot_masks(&sel.info,
                                 &program->active_const_and_shader_buffers,
                                 &program->active_samplers_and_images);
 
        program->shader.selector = &sel;
        program->shader.is_monolithic = true;
        program->uses_grid_size = sel.info.uses_grid_size;
        program->uses_block_size = sel.info.uses_block_size;
        program->uses_bindless_samplers = sel.info.uses_bindless_samplers;
        program->uses_bindless_images = sel.info.uses_bindless_images;
+       program->variable_group_size =
+               sel.info.properties[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH] == 0;
 
-       if (si_shader_create(program->screen, compiler, &program->shader, 
debug)) {
-               program->shader.compilation_failed = true;
+       void *ir_binary = si_get_ir_binary(&sel);
+
+       /* Try to load the shader from the shader cache. */
+       mtx_lock(&sscreen->shader_cache_mutex);
+
+       if (ir_binary &&
+           si_shader_cache_load_shader(sscreen, ir_binary, shader)) {
+               mtx_unlock(&sscreen->shader_cache_mutex);
+
+               si_shader_dump_stats_for_shader_db(shader, debug);
+               si_shader_dump(sscreen, shader, debug, PIPE_SHADER_COMPUTE,
+                              stderr, true);
+
+               if (si_shader_binary_upload(sscreen, shader))
+                       program->shader.compilation_failed = true;
        } else {
+               mtx_unlock(&sscreen->shader_cache_mutex);
+
+               if (si_shader_create(sscreen, compiler, &program->shader, 
debug)) {
+                       program->shader.compilation_failed = true;
+
+                       if (program->ir_type == PIPE_SHADER_IR_TGSI)
+                               FREE(program->ir.tgsi);
+                       program->shader.selector = NULL;
+                       return;
+               }
+
                bool scratch_enabled = shader->config.scratch_bytes_per_wave > 
0;
                unsigned user_sgprs = SI_NUM_RESOURCE_SGPRS +
                                      (sel.info.uses_grid_size ? 3 : 0) +
                                      (sel.info.uses_block_size ? 3 : 0);
 
                shader->config.rsrc1 =
                        S_00B848_VGPRS((shader->config.num_vgprs - 1) / 4) |
                        S_00B848_SGPRS((shader->config.num_sgprs - 1) / 8) |
                        S_00B848_DX10_CLAMP(1) |
                        S_00B848_FLOAT_MODE(shader->config.float_mode);
@@ -143,22 +170,26 @@ static void si_create_compute_state_async(void *job, int 
thread_index)
                shader->config.rsrc2 =
                        S_00B84C_USER_SGPR(user_sgprs) |
                        S_00B84C_SCRATCH_EN(scratch_enabled) |
                        S_00B84C_TGID_X_EN(sel.info.uses_block_id[0]) |
                        S_00B84C_TGID_Y_EN(sel.info.uses_block_id[1]) |
                        S_00B84C_TGID_Z_EN(sel.info.uses_block_id[2]) |
                        S_00B84C_TIDIG_COMP_CNT(sel.info.uses_thread_id[2] ? 2 :
                                                sel.info.uses_thread_id[1] ? 1 
: 0) |
                        S_00B84C_LDS_SIZE(shader->config.lds_size);
 
-               program->variable_group_size =
-                       sel.info.properties[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH] 
== 0;
+               if (ir_binary) {
+                       mtx_lock(&sscreen->shader_cache_mutex);
+                       if (!si_shader_cache_insert_shader(sscreen, ir_binary, 
shader, true))
+                               FREE(ir_binary);
+                       mtx_unlock(&sscreen->shader_cache_mutex);
+               }
        }
 
        if (program->ir_type == PIPE_SHADER_IR_TGSI)
                FREE(program->ir.tgsi);
 
        program->shader.selector = NULL;
 }
 
 static void *si_create_compute_state(
        struct pipe_context *ctx,
diff --git a/src/gallium/drivers/radeonsi/si_state.h 
b/src/gallium/drivers/radeonsi/si_state.h
index 99991ee771f..39f2978476a 100644
--- a/src/gallium/drivers/radeonsi/si_state.h
+++ b/src/gallium/drivers/radeonsi/si_state.h
@@ -481,20 +481,26 @@ si_create_sampler_view_custom(struct pipe_context *ctx,
 void si_update_fb_dirtiness_after_rendering(struct si_context *sctx);
 void si_update_ps_iter_samples(struct si_context *sctx);
 void si_save_qbo_state(struct si_context *sctx, struct si_qbo_state *st);
 void si_set_occlusion_query_state(struct si_context *sctx,
                                  bool old_perfect_enable);
 
 /* si_state_binning.c */
 void si_emit_dpbb_state(struct si_context *sctx);
 
 /* si_state_shaders.c */
+void *si_get_ir_binary(struct si_shader_selector *sel);
+bool si_shader_cache_load_shader(struct si_screen *sscreen, void *ir_binary,
+                                struct si_shader *shader);
+bool si_shader_cache_insert_shader(struct si_screen *sscreen, void *ir_binary,
+                                  struct si_shader *shader,
+                                  bool insert_into_disk_cache);
 bool si_update_shaders(struct si_context *sctx);
 void si_init_shader_functions(struct si_context *sctx);
 bool si_init_shader_cache(struct si_screen *sscreen);
 void si_destroy_shader_cache(struct si_screen *sscreen);
 void si_schedule_initial_compile(struct si_context *sctx, unsigned processor,
                                 struct util_queue_fence *ready_fence,
                                 struct si_compiler_ctx_state 
*compiler_ctx_state,
                                 void *job, util_queue_execute_func execute);
 void si_get_active_slot_masks(const struct tgsi_shader_info *info,
                              uint32_t *const_and_shader_buffers,
diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c 
b/src/gallium/drivers/radeonsi/si_state_shaders.c
index f53548131d2..374079b5b1f 100644
--- a/src/gallium/drivers/radeonsi/si_state_shaders.c
+++ b/src/gallium/drivers/radeonsi/si_state_shaders.c
@@ -38,21 +38,21 @@
 #include "util/mesa-sha1.h"
 #include "ac_exp_param.h"
 #include "ac_shader_util.h"
 
 /* SHADER_CACHE */
 
 /**
  * Return the IR binary in a buffer. For TGSI the first 4 bytes contain its
  * size as integer.
  */
-static void *si_get_ir_binary(struct si_shader_selector *sel)
+void *si_get_ir_binary(struct si_shader_selector *sel)
 {
        struct blob blob;
        unsigned ir_size;
        void *ir_binary;
 
        if (sel->tokens) {
                ir_binary = sel->tokens;
                ir_size = tgsi_num_tokens(sel->tokens) *
                                          sizeof(struct tgsi_token);
        } else {
@@ -195,24 +195,23 @@ static bool si_load_shader_binary(struct si_shader 
*shader, void *binary)
 
        return true;
 }
 
 /**
  * Insert a shader into the cache. It's assumed the shader is not in the cache.
  * Use si_shader_cache_load_shader before calling this.
  *
  * Returns false on failure, in which case the ir_binary should be freed.
  */
-static bool si_shader_cache_insert_shader(struct si_screen *sscreen,
-                                         void *ir_binary,
-                                         struct si_shader *shader,
-                                         bool insert_into_disk_cache)
+bool si_shader_cache_insert_shader(struct si_screen *sscreen, void *ir_binary,
+                                  struct si_shader *shader,
+                                  bool insert_into_disk_cache)
 {
        void *hw_binary;
        struct hash_entry *entry;
        uint8_t key[CACHE_KEY_SIZE];
 
        entry = _mesa_hash_table_search(sscreen->shader_cache, ir_binary);
        if (entry)
                return false; /* already added */
 
        hw_binary = si_get_shader_binary(shader);
@@ -228,23 +227,22 @@ static bool si_shader_cache_insert_shader(struct 
si_screen *sscreen,
        if (sscreen->disk_shader_cache && insert_into_disk_cache) {
                disk_cache_compute_key(sscreen->disk_shader_cache, ir_binary,
                                       *((uint32_t *)ir_binary), key);
                disk_cache_put(sscreen->disk_shader_cache, key, hw_binary,
                               *((uint32_t *) hw_binary), NULL);
        }
 
        return true;
 }
 
-static bool si_shader_cache_load_shader(struct si_screen *sscreen,
-                                       void *ir_binary,
-                                       struct si_shader *shader)
+bool si_shader_cache_load_shader(struct si_screen *sscreen, void *ir_binary,
+                                struct si_shader *shader)
 {
        struct hash_entry *entry =
                _mesa_hash_table_search(sscreen->shader_cache, ir_binary);
        if (!entry) {
                if (sscreen->disk_shader_cache) {
                        unsigned char sha1[CACHE_KEY_SIZE];
                        size_t tg_size = *((uint32_t *) ir_binary);
 
                        disk_cache_compute_key(sscreen->disk_shader_cache,
                                               ir_binary, tg_size, sha1);
-- 
2.17.1

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