This just makes sure we're currently up-to-date with what virglrenderer has. --- src/gallium/drivers/virgl/virgl_hw.h | 27 ++++++++++++++++++++++++++- 1 file changed, 26 insertions(+), 1 deletion(-)
diff --git a/src/gallium/drivers/virgl/virgl_hw.h b/src/gallium/drivers/virgl/virgl_hw.h index 059888b13b..51a325548b 100644 --- a/src/gallium/drivers/virgl/virgl_hw.h +++ b/src/gallium/drivers/virgl/virgl_hw.h @@ -37,6 +37,7 @@ enum virgl_formats { VIRGL_FORMAT_B5G5R5A1_UNORM = 5, VIRGL_FORMAT_B4G4R4A4_UNORM = 6, VIRGL_FORMAT_B5G6R5_UNORM = 7, + VIRGL_FORMAT_R10G10B10A2_UNORM = 8, VIRGL_FORMAT_L8_UNORM = 9, /**< ubyte luminance */ VIRGL_FORMAT_A8_UNORM = 10, /**< ubyte alpha */ VIRGL_FORMAT_L8A8_UNORM = 12, /**< ubyte alpha, luminance */ @@ -112,6 +113,8 @@ enum virgl_formats { VIRGL_FORMAT_B10G10R10A2_UNORM = 131, VIRGL_FORMAT_R8G8B8X8_UNORM = 134, VIRGL_FORMAT_B4G4R4X4_UNORM = 135, + VIRGL_FORMAT_X24S8_UINT = 136, + VIRGL_FORMAT_S8X24_UINT = 137, VIRGL_FORMAT_B2G3R3_UNORM = 139, VIRGL_FORMAT_L16A16_UNORM = 140, @@ -186,14 +189,29 @@ enum virgl_formats { VIRGL_FORMAT_L32_SINT = 223, VIRGL_FORMAT_L32A32_SINT = 224, - VIRGL_FORMAT_B10G10R10A2_UINT = 225, + VIRGL_FORMAT_B10G10R10A2_UINT = 225, VIRGL_FORMAT_R8G8B8X8_SNORM = 229, VIRGL_FORMAT_R8G8B8X8_SRGB = 230, + VIRGL_FORMAT_R8G8B8X8_UINT = 231, + VIRGL_FORMAT_R8G8B8X8_SINT = 232, VIRGL_FORMAT_B10G10R10X2_UNORM = 233, VIRGL_FORMAT_R16G16B16X16_UNORM = 234, VIRGL_FORMAT_R16G16B16X16_SNORM = 235, + VIRGL_FORMAT_R16G16B16X16_FLOAT = 236, + VIRGL_FORMAT_R16G16B16X16_UINT = 237, + VIRGL_FORMAT_R16G16B16X16_SINT = 238, + + VIRGL_FORMAT_R10G10B10A2_UINT = 253, + + VIRGL_FORMAT_BPTC_RGBA_UNORM = 255, + VIRGL_FORMAT_BPTC_SRGBA = 256, + VIRGL_FORMAT_BPTC_RGB_FLOAT = 257, + VIRGL_FORMAT_BPTC_RGB_UFLOAT = 258, + + VIRGL_FORMAT_R10G10B10X2_UNORM = 308, + VIRGL_FORMAT_A4B4G4R4_UNORM = 311, VIRGL_FORMAT_MAX, }; @@ -205,6 +223,9 @@ enum virgl_formats { #define VIRGL_CAP_COPY_IMAGE (1 << 3) #define VIRGL_CAP_TGSI_PRECISE (1 << 4) +/* virgl bind flags - these are compatible with mesa 10.5 gallium. + * but are fixed, no other should be passed to virgl either. + */ #define VIRGL_BIND_DEPTH_STENCIL (1 << 0) #define VIRGL_BIND_RENDER_TARGET (1 << 1) #define VIRGL_BIND_SAMPLER_VIEW (1 << 3) @@ -279,6 +300,10 @@ struct virgl_caps_v1 { uint32_t max_texture_gather_components; }; +/* + * This struct should be growable when used in capset 2, + * so we shouldn't have to add a v3 ever. + */ struct virgl_caps_v2 { struct virgl_caps_v1 v1; float min_aliased_point_size; -- 2.18.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev