Reviewed-by: Ian Romanick <ian.d.roman...@intel.com> On 08/02/2018 08:45 AM, Brian Paul wrote: > Previously, I added a switch case for GL 2.1 (ed7a0770b881791dd697f3). > I don't know of any driver which only supports GL 2.0, but adding > this switch case avoids a failure if the app queries > GL_SHADING_LANGUAGE_VERSION. > --- > src/mesa/main/version.c | 2 ++ > 1 file changed, 2 insertions(+) > > diff --git a/src/mesa/main/version.c b/src/mesa/main/version.c > index 2c5bd77..9df8c11 100644 > --- a/src/mesa/main/version.c > +++ b/src/mesa/main/version.c > @@ -617,6 +617,8 @@ _mesa_compute_version(struct gl_context *ctx) > */ > if (_mesa_is_desktop_gl(ctx)) { > switch (ctx->Version) { > + case 20: > + /* fall-through, GLSL 1.20 is the minimum we support */ > case 21: > ctx->Const.GLSLVersion = 120; > break; >
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