Am Di., 23. Okt. 2018 um 01:43 Uhr schrieb Jason Ekstrand
<ja...@jlekstrand.net>:
>
> On Mon, Oct 22, 2018 at 6:20 PM Alyssa Rosenzweig <aly...@rosenzweig.io> 
> wrote:
>>
>> For what it's worth, Midgard has real integers (including int32
>> support), using hardware-level D3D10 boolean conventions. I'm trying to
>> wrap my head around how this interacts with 5d85a0a.
>
>
> Right.  Sorry.  I forgot who's working on what chip these days.  Maybe Ilia 
> can CC the right person.
>

I really love this pass and will help me/etnaviv to
 - reduce my hand crafted handling for such cases
 - make it easy to support vivante gpus with and without integer support

I can give this pass a try over the weekend if you want.
-- 
greets
--
Christian Gmeiner, MSc

https://christian-gmeiner.info
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