Instructions meant for the render engine now have a definition specifying that so that can differentiate instructions meant for different engines due to shared opcodes.
v2: Divided into individual patches for each gen --- src/intel/genxml/gen11.xml | 208 ++++++++++++++++++------------------- 1 file changed, 104 insertions(+), 104 deletions(-) diff --git a/src/intel/genxml/gen11.xml b/src/intel/genxml/gen11.xml index c69d7dc89c2..c80380f0488 100644 --- a/src/intel/genxml/gen11.xml +++ b/src/intel/genxml/gen11.xml @@ -823,7 +823,7 @@ </field> </struct> - <instruction name="3DPRIMITIVE" bias="2" length="7"> + <instruction name="3DPRIMITIVE" bias="2" length="7" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="3"/> @@ -849,7 +849,7 @@ <field name="Extended Parameter 2" start="288" end="319" type="uint"/> </instruction> - <instruction name="3DSTATE_3D_MODE" bias="2" length="2"> + <instruction name="3DSTATE_3D_MODE" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -858,7 +858,7 @@ <field name="Mask Bits" start="48" end="63" type="uint"/> </instruction> - <instruction name="3DSTATE_AA_LINE_PARAMETERS" bias="2" length="3"> + <instruction name="3DSTATE_AA_LINE_PARAMETERS" bias="2" length="3" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -874,7 +874,7 @@ <field name="AA Coverage EndCap Slope" start="64" end="71" type="u0.8"/> </instruction> - <instruction name="3DSTATE_BINDING_TABLE_EDIT_DS" bias="2"> + <instruction name="3DSTATE_BINDING_TABLE_EDIT_DS" bias="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -891,7 +891,7 @@ </group> </instruction> - <instruction name="3DSTATE_BINDING_TABLE_EDIT_GS" bias="2"> + <instruction name="3DSTATE_BINDING_TABLE_EDIT_GS" bias="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -908,7 +908,7 @@ </group> </instruction> - <instruction name="3DSTATE_BINDING_TABLE_EDIT_HS" bias="2"> + <instruction name="3DSTATE_BINDING_TABLE_EDIT_HS" bias="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -925,7 +925,7 @@ </group> </instruction> - <instruction name="3DSTATE_BINDING_TABLE_EDIT_PS" bias="2"> + <instruction name="3DSTATE_BINDING_TABLE_EDIT_PS" bias="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -942,7 +942,7 @@ </group> </instruction> - <instruction name="3DSTATE_BINDING_TABLE_EDIT_VS" bias="2"> + <instruction name="3DSTATE_BINDING_TABLE_EDIT_VS" bias="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -959,7 +959,7 @@ </group> </instruction> - <instruction name="3DSTATE_BINDING_TABLE_POINTERS_DS" bias="2" length="2"> + <instruction name="3DSTATE_BINDING_TABLE_POINTERS_DS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -968,7 +968,7 @@ <field name="Pointer to DS Binding Table" start="37" end="47" type="offset"/> </instruction> - <instruction name="3DSTATE_BINDING_TABLE_POINTERS_GS" bias="2" length="2"> + <instruction name="3DSTATE_BINDING_TABLE_POINTERS_GS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -977,7 +977,7 @@ <field name="Pointer to GS Binding Table" start="37" end="47" type="offset"/> </instruction> - <instruction name="3DSTATE_BINDING_TABLE_POINTERS_HS" bias="2" length="2"> + <instruction name="3DSTATE_BINDING_TABLE_POINTERS_HS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -986,7 +986,7 @@ <field name="Pointer to HS Binding Table" start="37" end="47" type="offset"/> </instruction> - <instruction name="3DSTATE_BINDING_TABLE_POINTERS_PS" bias="2" length="2"> + <instruction name="3DSTATE_BINDING_TABLE_POINTERS_PS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -995,7 +995,7 @@ <field name="Pointer to PS Binding Table" start="37" end="47" type="offset"/> </instruction> - <instruction name="3DSTATE_BINDING_TABLE_POINTERS_VS" bias="2" length="2"> + <instruction name="3DSTATE_BINDING_TABLE_POINTERS_VS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1004,7 +1004,7 @@ <field name="Pointer to VS Binding Table" start="37" end="47" type="offset"/> </instruction> - <instruction name="3DSTATE_BINDING_TABLE_POOL_ALLOC" bias="2" length="4"> + <instruction name="3DSTATE_BINDING_TABLE_POOL_ALLOC" bias="2" length="4" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -1018,7 +1018,7 @@ </field> </instruction> - <instruction name="3DSTATE_BLEND_STATE_POINTERS" bias="2" length="2"> + <instruction name="3DSTATE_BLEND_STATE_POINTERS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1028,7 +1028,7 @@ <field name="Blend State Pointer Valid" start="32" end="32" type="bool"/> </instruction> - <instruction name="3DSTATE_CC_STATE_POINTERS" bias="2" length="2"> + <instruction name="3DSTATE_CC_STATE_POINTERS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1038,7 +1038,7 @@ <field name="Color Calc State Pointer Valid" start="32" end="32" type="bool"/> </instruction> - <instruction name="3DSTATE_CHROMA_KEY" bias="2" length="4"> + <instruction name="3DSTATE_CHROMA_KEY" bias="2" length="4" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -1049,7 +1049,7 @@ <field name="ChromaKey High Value" start="96" end="127" type="uint"/> </instruction> - <instruction name="3DSTATE_CLEAR_PARAMS" bias="2" length="3"> + <instruction name="3DSTATE_CLEAR_PARAMS" bias="2" length="3" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1059,7 +1059,7 @@ <field name="Depth Clear Value Valid" start="64" end="64" type="bool"/> </instruction> - <instruction name="3DSTATE_CLIP" bias="2" length="4"> + <instruction name="3DSTATE_CLIP" bias="2" length="4" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1099,7 +1099,7 @@ <field name="Maximum VP Index" start="96" end="99" type="uint"/> </instruction> - <instruction name="3DSTATE_CONSTANT_DS" bias="2" length="11"> + <instruction name="3DSTATE_CONSTANT_DS" bias="2" length="11" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1109,7 +1109,7 @@ <field name="Constant Body" start="32" end="351" type="3DSTATE_CONSTANT_BODY"/> </instruction> - <instruction name="3DSTATE_CONSTANT_GS" bias="2" length="11"> + <instruction name="3DSTATE_CONSTANT_GS" bias="2" length="11" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1119,7 +1119,7 @@ <field name="Constant Body" start="32" end="351" type="3DSTATE_CONSTANT_BODY"/> </instruction> - <instruction name="3DSTATE_CONSTANT_HS" bias="2" length="11"> + <instruction name="3DSTATE_CONSTANT_HS" bias="2" length="11" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1129,7 +1129,7 @@ <field name="Constant Body" start="32" end="351" type="3DSTATE_CONSTANT_BODY"/> </instruction> - <instruction name="3DSTATE_CONSTANT_PS" bias="2" length="11"> + <instruction name="3DSTATE_CONSTANT_PS" bias="2" length="11" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1140,7 +1140,7 @@ <field name="Constant Body" start="32" end="351" type="3DSTATE_CONSTANT_BODY"/> </instruction> - <instruction name="3DSTATE_CONSTANT_VS" bias="2" length="11"> + <instruction name="3DSTATE_CONSTANT_VS" bias="2" length="11" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1150,7 +1150,7 @@ <field name="Constant Body" start="32" end="351" type="3DSTATE_CONSTANT_BODY"/> </instruction> - <instruction name="3DSTATE_DEPTH_BUFFER" bias="2" length="8"> + <instruction name="3DSTATE_DEPTH_BUFFER" bias="2" length="8" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1188,7 +1188,7 @@ <field name="Surface QPitch" start="224" end="238" type="uint"/> </instruction> - <instruction name="3DSTATE_DRAWING_RECTANGLE" bias="2" length="4"> + <instruction name="3DSTATE_DRAWING_RECTANGLE" bias="2" length="4" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -1207,7 +1207,7 @@ <field name="Drawing Rectangle Origin X" start="96" end="111" type="int"/> </instruction> - <instruction name="3DSTATE_DS" bias="2" length="11"> + <instruction name="3DSTATE_DS" bias="2" length="11" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1254,7 +1254,7 @@ <field name="DUAL_PATCH Kernel Start Pointer" start="294" end="351" type="offset"/> </instruction> - <instruction name="3DSTATE_GATHER_CONSTANT_DS" bias="2"> + <instruction name="3DSTATE_GATHER_CONSTANT_DS" bias="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1278,7 +1278,7 @@ </group> </instruction> - <instruction name="3DSTATE_GATHER_CONSTANT_GS" bias="2"> + <instruction name="3DSTATE_GATHER_CONSTANT_GS" bias="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1302,7 +1302,7 @@ </group> </instruction> - <instruction name="3DSTATE_GATHER_CONSTANT_HS" bias="2"> + <instruction name="3DSTATE_GATHER_CONSTANT_HS" bias="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1326,7 +1326,7 @@ </group> </instruction> - <instruction name="3DSTATE_GATHER_CONSTANT_PS" bias="2"> + <instruction name="3DSTATE_GATHER_CONSTANT_PS" bias="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1352,7 +1352,7 @@ </group> </instruction> - <instruction name="3DSTATE_GATHER_CONSTANT_VS" bias="2"> + <instruction name="3DSTATE_GATHER_CONSTANT_VS" bias="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1378,7 +1378,7 @@ </group> </instruction> - <instruction name="3DSTATE_GATHER_POOL_ALLOC" bias="2" length="4"> + <instruction name="3DSTATE_GATHER_POOL_ALLOC" bias="2" length="4" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -1390,7 +1390,7 @@ <field name="Gather Pool Buffer Size" start="108" end="127" type="uint"/> </instruction> - <instruction name="3DSTATE_GS" bias="2" length="10"> + <instruction name="3DSTATE_GS" bias="2" length="10" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1457,7 +1457,7 @@ <field name="User Clip Distance Cull Test Enable Bitmask" start="288" end="295" type="uint"/> </instruction> - <instruction name="3DSTATE_HIER_DEPTH_BUFFER" bias="2" length="5"> + <instruction name="3DSTATE_HIER_DEPTH_BUFFER" bias="2" length="5" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1475,7 +1475,7 @@ <field name="Surface QPitch" start="128" end="142" type="uint"/> </instruction> - <instruction name="3DSTATE_HS" bias="2" length="9"> + <instruction name="3DSTATE_HS" bias="2" length="9" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1520,7 +1520,7 @@ <field name="Include Primitive ID" start="224" end="224" type="bool"/> </instruction> - <instruction name="3DSTATE_INDEX_BUFFER" bias="2" length="5"> + <instruction name="3DSTATE_INDEX_BUFFER" bias="2" length="5" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1537,7 +1537,7 @@ <field name="Buffer Size" start="128" end="159" type="uint"/> </instruction> - <instruction name="3DSTATE_LINE_STIPPLE" bias="2" length="3"> + <instruction name="3DSTATE_LINE_STIPPLE" bias="2" length="3" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -1551,7 +1551,7 @@ <field name="Line Stipple Repeat Count" start="64" end="72" type="uint"/> </instruction> - <instruction name="3DSTATE_MONOFILTER_SIZE" bias="2" length="2"> + <instruction name="3DSTATE_MONOFILTER_SIZE" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -1561,7 +1561,7 @@ <field name="Monochrome Filter Height" start="32" end="34" type="uint"/> </instruction> - <instruction name="3DSTATE_MULTISAMPLE" bias="2" length="2"> + <instruction name="3DSTATE_MULTISAMPLE" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1575,7 +1575,7 @@ <field name="Number of Multisamples" start="33" end="35" type="uint"/> </instruction> - <instruction name="3DSTATE_POLY_STIPPLE_OFFSET" bias="2" length="2"> + <instruction name="3DSTATE_POLY_STIPPLE_OFFSET" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -1585,7 +1585,7 @@ <field name="Polygon Stipple Y Offset" start="32" end="36" type="uint"/> </instruction> - <instruction name="3DSTATE_POLY_STIPPLE_PATTERN" bias="2" length="33"> + <instruction name="3DSTATE_POLY_STIPPLE_PATTERN" bias="2" length="33" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -1596,7 +1596,7 @@ </group> </instruction> - <instruction name="3DSTATE_PS" bias="2" length="12"> + <instruction name="3DSTATE_PS" bias="2" length="12" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1659,7 +1659,7 @@ <field name="Kernel Start Pointer 2" start="326" end="383" type="offset"/> </instruction> - <instruction name="3DSTATE_PS_BLEND" bias="2" length="2"> + <instruction name="3DSTATE_PS_BLEND" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1676,7 +1676,7 @@ <field name="Independent Alpha Blend Enable" start="39" end="39" type="bool"/> </instruction> - <instruction name="3DSTATE_PS_EXTRA" bias="2" length="2"> + <instruction name="3DSTATE_PS_EXTRA" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1714,7 +1714,7 @@ </field> </instruction> - <instruction name="3DSTATE_PUSH_CONSTANT_ALLOC_DS" bias="2" length="2"> + <instruction name="3DSTATE_PUSH_CONSTANT_ALLOC_DS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -1724,7 +1724,7 @@ <field name="Constant Buffer Size" start="32" end="37" type="uint"/> </instruction> - <instruction name="3DSTATE_PUSH_CONSTANT_ALLOC_GS" bias="2" length="2"> + <instruction name="3DSTATE_PUSH_CONSTANT_ALLOC_GS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -1734,7 +1734,7 @@ <field name="Constant Buffer Size" start="32" end="37" type="uint"/> </instruction> - <instruction name="3DSTATE_PUSH_CONSTANT_ALLOC_HS" bias="2" length="2"> + <instruction name="3DSTATE_PUSH_CONSTANT_ALLOC_HS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -1744,7 +1744,7 @@ <field name="Constant Buffer Size" start="32" end="37" type="uint"/> </instruction> - <instruction name="3DSTATE_PUSH_CONSTANT_ALLOC_PS" bias="2" length="2"> + <instruction name="3DSTATE_PUSH_CONSTANT_ALLOC_PS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -1754,7 +1754,7 @@ <field name="Constant Buffer Size" start="32" end="37" type="uint"/> </instruction> - <instruction name="3DSTATE_PUSH_CONSTANT_ALLOC_VS" bias="2" length="2"> + <instruction name="3DSTATE_PUSH_CONSTANT_ALLOC_VS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -1764,7 +1764,7 @@ <field name="Constant Buffer Size" start="32" end="37" type="uint"/> </instruction> - <instruction name="3DSTATE_RASTER" bias="2" length="5"> + <instruction name="3DSTATE_RASTER" bias="2" length="5" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1825,7 +1825,7 @@ <field name="Global Depth Offset Clamp" start="128" end="159" type="float"/> </instruction> - <instruction name="3DSTATE_RS_CONSTANT_POINTER" bias="2" length="4"> + <instruction name="3DSTATE_RS_CONSTANT_POINTER" bias="2" length="4" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1843,7 +1843,7 @@ <field name="Global Constant Buffer Address High" start="96" end="127" type="address"/> </instruction> - <instruction name="3DSTATE_SAMPLER_PALETTE_LOAD0" bias="2"> + <instruction name="3DSTATE_SAMPLER_PALETTE_LOAD0" bias="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -1854,7 +1854,7 @@ </group> </instruction> - <instruction name="3DSTATE_SAMPLER_PALETTE_LOAD1" bias="2"> + <instruction name="3DSTATE_SAMPLER_PALETTE_LOAD1" bias="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -1868,7 +1868,7 @@ </group> </instruction> - <instruction name="3DSTATE_SAMPLER_STATE_POINTERS_DS" bias="2" length="2"> + <instruction name="3DSTATE_SAMPLER_STATE_POINTERS_DS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1877,7 +1877,7 @@ <field name="Pointer to DS Sampler State" start="37" end="63" type="offset"/> </instruction> - <instruction name="3DSTATE_SAMPLER_STATE_POINTERS_GS" bias="2" length="2"> + <instruction name="3DSTATE_SAMPLER_STATE_POINTERS_GS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1886,7 +1886,7 @@ <field name="Pointer to GS Sampler State" start="37" end="63" type="offset"/> </instruction> - <instruction name="3DSTATE_SAMPLER_STATE_POINTERS_HS" bias="2" length="2"> + <instruction name="3DSTATE_SAMPLER_STATE_POINTERS_HS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1895,7 +1895,7 @@ <field name="Pointer to HS Sampler State" start="37" end="63" type="offset"/> </instruction> - <instruction name="3DSTATE_SAMPLER_STATE_POINTERS_PS" bias="2" length="2"> + <instruction name="3DSTATE_SAMPLER_STATE_POINTERS_PS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1904,7 +1904,7 @@ <field name="Pointer to PS Sampler State" start="37" end="63" type="offset"/> </instruction> - <instruction name="3DSTATE_SAMPLER_STATE_POINTERS_VS" bias="2" length="2"> + <instruction name="3DSTATE_SAMPLER_STATE_POINTERS_VS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1913,7 +1913,7 @@ <field name="Pointer to VS Sampler State" start="37" end="63" type="offset"/> </instruction> - <instruction name="3DSTATE_SAMPLE_MASK" bias="2" length="2"> + <instruction name="3DSTATE_SAMPLE_MASK" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -1922,7 +1922,7 @@ <field name="Sample Mask" start="32" end="47" type="uint"/> </instruction> - <instruction name="3DSTATE_SAMPLE_PATTERN" bias="2" length="9"> + <instruction name="3DSTATE_SAMPLE_PATTERN" bias="2" length="9" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -1992,7 +1992,7 @@ <field name="2x Sample0 Y Offset" start="256" end="259" type="u0.4"/> </instruction> - <instruction name="3DSTATE_SBE" bias="2" length="6"> + <instruction name="3DSTATE_SBE" bias="2" length="6" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -2025,7 +2025,7 @@ </group> </instruction> - <instruction name="3DSTATE_SBE_SWIZ" bias="2" length="11"> + <instruction name="3DSTATE_SBE_SWIZ" bias="2" length="11" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -2039,7 +2039,7 @@ </group> </instruction> - <instruction name="3DSTATE_SCISSOR_STATE_POINTERS" bias="2" length="2"> + <instruction name="3DSTATE_SCISSOR_STATE_POINTERS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -2048,7 +2048,7 @@ <field name="Scissor Rect Pointer" start="37" end="63" type="offset"/> </instruction> - <instruction name="3DSTATE_SF" bias="2" length="4"> + <instruction name="3DSTATE_SF" bias="2" length="4" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -2080,7 +2080,7 @@ <field name="Point Width" start="96" end="106" type="u8.3"/> </instruction> - <instruction name="3DSTATE_SO_BUFFER" bias="2" length="8"> + <instruction name="3DSTATE_SO_BUFFER" bias="2" length="8" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -2098,7 +2098,7 @@ <field name="Stream Offset" start="224" end="255" type="uint"/> </instruction> - <instruction name="3DSTATE_SO_DECL_LIST" bias="2"> + <instruction name="3DSTATE_SO_DECL_LIST" bias="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -2117,7 +2117,7 @@ </group> </instruction> - <instruction name="3DSTATE_STENCIL_BUFFER" bias="2" length="5"> + <instruction name="3DSTATE_STENCIL_BUFFER" bias="2" length="5" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -2131,7 +2131,7 @@ <field name="Surface QPitch" start="128" end="142" type="uint"/> </instruction> - <instruction name="3DSTATE_STREAMOUT" bias="2" length="5"> + <instruction name="3DSTATE_STREAMOUT" bias="2" length="5" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -2164,7 +2164,7 @@ <field name="Buffer 2 Surface Pitch" start="128" end="139" type="uint"/> </instruction> - <instruction name="3DSTATE_TE" bias="2" length="4"> + <instruction name="3DSTATE_TE" bias="2" length="4" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -2194,7 +2194,7 @@ <field name="Maximum Tessellation Factor Not Odd" start="96" end="127" type="float"/> </instruction> - <instruction name="3DSTATE_URB_CLEAR" bias="2" length="2"> + <instruction name="3DSTATE_URB_CLEAR" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -2204,7 +2204,7 @@ <field name="URB Address" start="32" end="46" type="offset"/> </instruction> - <instruction name="3DSTATE_URB_DS" bias="2" length="2"> + <instruction name="3DSTATE_URB_DS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -2215,7 +2215,7 @@ <field name="DS Number of URB Entries" start="32" end="47" type="uint"/> </instruction> - <instruction name="3DSTATE_URB_GS" bias="2" length="2"> + <instruction name="3DSTATE_URB_GS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -2226,7 +2226,7 @@ <field name="GS Number of URB Entries" start="32" end="47" type="uint"/> </instruction> - <instruction name="3DSTATE_URB_HS" bias="2" length="2"> + <instruction name="3DSTATE_URB_HS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -2237,7 +2237,7 @@ <field name="HS Number of URB Entries" start="32" end="47" type="uint"/> </instruction> - <instruction name="3DSTATE_URB_VS" bias="2" length="2"> + <instruction name="3DSTATE_URB_VS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -2248,7 +2248,7 @@ <field name="VS Number of URB Entries" start="32" end="47" type="uint"/> </instruction> - <instruction name="3DSTATE_VERTEX_BUFFERS" bias="2"> + <instruction name="3DSTATE_VERTEX_BUFFERS" bias="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -2259,7 +2259,7 @@ </group> </instruction> - <instruction name="3DSTATE_VERTEX_ELEMENTS" bias="2"> + <instruction name="3DSTATE_VERTEX_ELEMENTS" bias="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -2270,7 +2270,7 @@ </group> </instruction> - <instruction name="3DSTATE_VF" bias="2" length="2"> + <instruction name="3DSTATE_VF" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -2283,7 +2283,7 @@ <field name="Cut Index" start="32" end="63" type="uint"/> </instruction> - <instruction name="3DSTATE_VF_COMPONENT_PACKING" bias="2" length="5"> + <instruction name="3DSTATE_VF_COMPONENT_PACKING" bias="2" length="5" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -2323,7 +2323,7 @@ <field name="Vertex Element 24 Enables" start="128" end="131" type="uint"/> </instruction> - <instruction name="3DSTATE_VF_INSTANCING" bias="2" length="3"> + <instruction name="3DSTATE_VF_INSTANCING" bias="2" length="3" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -2334,7 +2334,7 @@ <field name="Instance Data Step Rate" start="64" end="95" type="uint"/> </instruction> - <instruction name="3DSTATE_VF_SGVS" bias="2" length="2"> + <instruction name="3DSTATE_VF_SGVS" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -2358,7 +2358,7 @@ <field name="VertexID Element Offset" start="32" end="37" type="uint"/> </instruction> - <instruction name="3DSTATE_VF_SGVS_2" bias="2" length="3"> + <instruction name="3DSTATE_VF_SGVS_2" bias="2" length="3" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -2398,7 +2398,7 @@ <field name="XP2 Element Offset" start="64" end="69" type="uint"/> </instruction> - <instruction name="3DSTATE_VF_STATISTICS" bias="1" length="1"> + <instruction name="3DSTATE_VF_STATISTICS" bias="1" length="1" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="1"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -2406,7 +2406,7 @@ <field name="Statistics Enable" start="0" end="0" type="bool"/> </instruction> - <instruction name="3DSTATE_VF_TOPOLOGY" bias="2" length="2"> + <instruction name="3DSTATE_VF_TOPOLOGY" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -2415,7 +2415,7 @@ <field name="Primitive Topology Type" start="32" end="37" type="3D_Prim_Topo_Type"/> </instruction> - <instruction name="3DSTATE_VIEWPORT_STATE_POINTERS_CC" bias="2" length="2"> + <instruction name="3DSTATE_VIEWPORT_STATE_POINTERS_CC" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -2424,7 +2424,7 @@ <field name="CC Viewport Pointer" start="37" end="63" type="offset"/> </instruction> - <instruction name="3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP" bias="2" length="2"> + <instruction name="3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -2433,7 +2433,7 @@ <field name="SF Clip Viewport Pointer" start="38" end="63" type="offset"/> </instruction> - <instruction name="3DSTATE_VS" bias="2" length="9"> + <instruction name="3DSTATE_VS" bias="2" length="9" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -2476,7 +2476,7 @@ <field name="User Clip Distance Cull Test Enable Bitmask" start="256" end="263" type="uint"/> </instruction> - <instruction name="3DSTATE_WM" bias="2" length="2"> + <instruction name="3DSTATE_WM" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -2533,7 +2533,7 @@ </field> </instruction> - <instruction name="3DSTATE_WM_CHROMAKEY" bias="2" length="2"> + <instruction name="3DSTATE_WM_CHROMAKEY" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -2542,7 +2542,7 @@ <field name="ChromaKey Kill Enable" start="63" end="63" type="bool"/> </instruction> - <instruction name="3DSTATE_WM_DEPTH_STENCIL" bias="2" length="4"> + <instruction name="3DSTATE_WM_DEPTH_STENCIL" bias="2" length="4" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -2570,7 +2570,7 @@ <field name="Backface Stencil Reference Value" start="96" end="103" type="uint"/> </instruction> - <instruction name="3DSTATE_WM_HZ_OP" bias="2" length="5"> + <instruction name="3DSTATE_WM_HZ_OP" bias="2" length="5" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -2592,7 +2592,7 @@ <field name="Sample Mask" start="128" end="143" type="uint"/> </instruction> - <instruction name="GPGPU_WALKER" bias="2" length="15"> + <instruction name="GPGPU_WALKER" bias="2" length="15" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Pipeline" start="27" end="28" type="uint" default="2"/> <field name="Media Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -2621,7 +2621,7 @@ <field name="Bottom Execution Mask" start="448" end="479" type="uint"/> </instruction> - <instruction name="MEDIA_CURBE_LOAD" bias="2" length="4"> + <instruction name="MEDIA_CURBE_LOAD" bias="2" length="4" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Pipeline" start="27" end="28" type="uint" default="2"/> <field name="Media Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -2631,7 +2631,7 @@ <field name="CURBE Data Start Address" start="96" end="127" type="uint"/> </instruction> - <instruction name="MEDIA_INTERFACE_DESCRIPTOR_LOAD" bias="2" length="4"> + <instruction name="MEDIA_INTERFACE_DESCRIPTOR_LOAD" bias="2" length="4" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Pipeline" start="27" end="28" type="uint" default="2"/> <field name="Media Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -2641,7 +2641,7 @@ <field name="Interface Descriptor Data Start Address" start="96" end="127" type="offset"/> </instruction> - <instruction name="MEDIA_OBJECT" bias="2"> + <instruction name="MEDIA_OBJECT" bias="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Media Command Pipeline" start="27" end="28" type="uint" default="2"/> <field name="Media Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -2676,7 +2676,7 @@ </group> </instruction> - <instruction name="MEDIA_OBJECT_GRPID" bias="2"> + <instruction name="MEDIA_OBJECT_GRPID" bias="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Media Command Pipeline" start="27" end="28" type="uint" default="2"/> <field name="Media Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -2695,7 +2695,7 @@ </group> </instruction> - <instruction name="MEDIA_OBJECT_PRT" bias="2" length="16"> + <instruction name="MEDIA_OBJECT_PRT" bias="2" length="16" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Pipeline" start="27" end="28" type="uint" default="2"/> <field name="Media Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -2713,7 +2713,7 @@ </group> </instruction> - <instruction name="MEDIA_OBJECT_WALKER" bias="2"> + <instruction name="MEDIA_OBJECT_WALKER" bias="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Pipeline" start="27" end="28" type="uint" default="2"/> <field name="Media Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -2762,7 +2762,7 @@ </group> </instruction> - <instruction name="MEDIA_STATE_FLUSH" bias="2" length="2"> + <instruction name="MEDIA_STATE_FLUSH" bias="2" length="2" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Pipeline" start="27" end="28" type="uint" default="2"/> <field name="Media Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -2772,7 +2772,7 @@ <field name="Interface Descriptor Offset" start="32" end="37" type="uint"/> </instruction> - <instruction name="MEDIA_VFE_STATE" bias="2" length="9"> + <instruction name="MEDIA_VFE_STATE" bias="2" length="9" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Pipeline" start="27" end="28" type="uint" default="2"/> <field name="Media Command Opcode" start="24" end="26" type="uint" default="0"/> @@ -3255,7 +3255,7 @@ <field name="Display Plane Flip Pending Wait Enable" start="0" end="5" type="uint"/> </instruction> - <instruction name="PIPELINE_SELECT" bias="1" length="1"> + <instruction name="PIPELINE_SELECT" bias="1" length="1" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="1"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -3270,7 +3270,7 @@ </field> </instruction> - <instruction name="PIPE_CONTROL" bias="2" length="6"> + <instruction name="PIPE_CONTROL" bias="2" length="6" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="3"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="2"/> @@ -3314,7 +3314,7 @@ <field name="Immediate Data" start="128" end="191" type="uint"/> </instruction> - <instruction name="STATE_BASE_ADDRESS" bias="2" length="22"> + <instruction name="STATE_BASE_ADDRESS" bias="2" length="22" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="0"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> @@ -3354,7 +3354,7 @@ <field name="Bindless Sampler State Buffer Size" start="684" end="703" type="uint"/> </instruction> - <instruction name="STATE_SIP" bias="2" length="3"> + <instruction name="STATE_SIP" bias="2" length="3" engine="render"> <field name="Command Type" start="29" end="31" type="uint" default="3"/> <field name="Command SubType" start="27" end="28" type="uint" default="0"/> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> -- 2.17.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev