On 31/10/2018 14:20, Jason Ekstrand wrote:
Toni,
I'm a bit curious where you're going with this. I started on a
similar project a couple of years ago:
https://gitlab.freedesktop.org/jekstrand/mesa/commits/wip/genxml-engines
Mine took a different (not necessarily better) approach of surrounding
the instructions in an <engine> tag. I'm not sure if that's any better
or worse than an attribute.
I suggested the attribute because it would avoid duplication of some MI
instructions.
At the time, I was planning to port over the blitter code to genxml
and get aubinator decoding blit streams. I canned the project because
there are few enough differences in hardware generations for the
blitter to be worth the re-compilation and I had better things to do.
I've always thought it would be good to support other engines for no
other reason than to make aubinator for blits. It would also likely
be useful to have if we wanted to start doing media in mesa for some
reason. What's your motivation? I ask because I can't really have an
opinion on the approach unless I know where it's headed.
--Jason
On Wed, Oct 31, 2018 at 8:12 AM Toni Lönnberg <toni.lonnb...@intel.com
<mailto:toni.lonnb...@intel.com>> wrote:
These patches add an engine parameter to the instructions defined
in the genxml
files so that they can be distinguished when sending them to
different engines.
By default, an instruction is defined to be used by all engines
and is defined
for a specific engine by adding the parameter "engine" to the
definition.
Currently the supported engines are "render", "video" and "blitter".
v2:
* gen_engine enum removed and replaced with use of
drm_i915_gem_engine_class
* The current engine being used is now saved in the decoder
context and is not
being passed through gen_print_batch().
* Split the genxml changes into multiple patches
Toni Lönnberg (13):
intel/decoder: tools: gen_engine to drm_i915_gem_engine_class
intel/decoder: Engine parameter for instructions
intel/decoder: tools: Use engine for decoding batch instructions
intel/genxml: Add engine definition to render engine instructions
(gen4)
intel/genxml: Add engine definition to render engine instructions
(gen45)
intel/genxml: Add engine definition to render engine instructions
(gen5)
intel/genxml: Add engine definition to render engine instructions
(gen6)
intel/genxml: Add engine definition to render engine instructions
(gen7)
intel/genxml: Add engine definition to render engine instructions
(gen75)
intel/genxml: Add engine definition to render engine instructions
(gen8)
intel/genxml: Add engine definition to render engine instructions
(gen9)
intel/genxml: Add engine definition to render engine instructions
(gen10)
intel/genxml: Add engine definition to render engine instructions
(gen11)
src/intel/common/gen_batch_decoder.c | 25 ++-
src/intel/common/gen_decoder.c | 18 +-
src/intel/common/gen_decoder.h | 11 +-
src/intel/genxml/gen10.xml | 206 +++++++++++-----------
src/intel/genxml/gen11.xml | 208
+++++++++++------------
src/intel/genxml/gen4.xml | 36 ++--
src/intel/genxml/gen45.xml | 38 ++---
src/intel/genxml/gen5.xml | 44 ++---
src/intel/genxml/gen6.xml | 94 +++++-----
src/intel/genxml/gen7.xml | 154 ++++++++---------
src/intel/genxml/gen75.xml | 184 ++++++++++----------
src/intel/genxml/gen8.xml | 202 +++++++++++-----------
src/intel/genxml/gen9.xml | 208
+++++++++++------------
src/intel/tools/aub_read.c | 22 +--
src/intel/tools/aub_read.h | 11 +-
src/intel/tools/aubinator.c | 8 +-
src/intel/tools/aubinator_error_decode.c | 16 ++
17 files changed, 763 insertions(+), 722 deletions(-)
--
2.17.1
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