Integer textures shouldn't be implicitly exposed on OpenGL ES 1.x and 2.x, but because the code checked against a driver-capability rather than using an extension-check helper, we ended up accidentally allowing these enums on older versions when the driver supports it.
Signed-off-by: Erik Faye-Lund <erik.faye-l...@collabora.com> --- src/mesa/main/glformats.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/mesa/main/glformats.c b/src/mesa/main/glformats.c index e5b453cd5bc..ad8f6a17cf2 100644 --- a/src/mesa/main/glformats.c +++ b/src/mesa/main/glformats.c @@ -2142,7 +2142,7 @@ _mesa_error_check_format_and_type(const struct gl_context *ctx, case GL_UNSIGNED_SHORT: case GL_INT: case GL_UNSIGNED_INT: - return ctx->Extensions.EXT_texture_integer + return _mesa_has_integer_textures(ctx) ? GL_NO_ERROR : GL_INVALID_ENUM; default: return GL_INVALID_ENUM; @@ -2508,7 +2508,7 @@ _mesa_base_tex_format(const struct gl_context *ctx, GLint internalFormat) } } - if (ctx->Extensions.EXT_texture_integer) { + if (_mesa_has_integer_textures(ctx)) { switch (internalFormat) { case GL_ALPHA8UI_EXT: case GL_ALPHA16UI_EXT: -- 2.19.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev