https://bugs.freedesktop.org/show_bug.cgi?id=109532
--- Comment #26 from asimiklit <andrey.simik...@gmail.com> ---
(In reply to Ian Romanick from comment #17)
> (In reply to asimiklit from comment #6)
> > Created attachment 143288 [details]
> > this simple program helps me to reproduce this issue.
> >
> > just share my simple reproducer)
> >
> > Run it in this way:
> >
> > simple_reproducer shader.comp
>
> It seems like this could be made into a piglit test that could be compiled
> with glslparsertest. If you haven't already submitted such a test, please
> do. :)
I work on it)
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