Hi,
I have recently read Phoronix article[1] about you switching to BLAKE3 instead 
of SHA1.
If BLAKE3 is a cryptographic hash function wouldn't it be faster to use a non 
cryptographic hash function or even a checksum function? Do you need the 
benefits of cryptographic hash functions over other hash/checksum functions for 
the purpose of uniquely identifing Vulkan shaders?

[1]: https://www.phoronix.com/news/Mesa-BLAKE3-Shader-Hashing

-- me

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