It fixes around 100 tfb piglit tests and 16 glean tests. NOTE: This is a candidate for the Mesa stable branch. --- lib/Target/R600/AMDILISelDAGToDAG.cpp | 2 ++ lib/Target/R600/R600LowerConstCopy.cpp | 2 +- test/CodeGen/R600/kcache-fold.ll | 52 ++++++++++++++++++++++++++++++++++ 3 files changed, 55 insertions(+), 1 deletion(-) create mode 100644 test/CodeGen/R600/kcache-fold.ll
diff --git a/lib/Target/R600/AMDILISelDAGToDAG.cpp b/lib/Target/R600/AMDILISelDAGToDAG.cpp index 2f34fe3..858eb5d 100644 --- a/lib/Target/R600/AMDILISelDAGToDAG.cpp +++ b/lib/Target/R600/AMDILISelDAGToDAG.cpp @@ -358,6 +358,8 @@ bool AMDGPUDAGToDAGISel::FoldOperands(unsigned Opcode, SDValue Operand = Ops[OperandIdx[i] - 1]; switch (Operand.getOpcode()) { case AMDGPUISD::CONST_ADDRESS: { + if (i == 2) + break; SDValue CstOffset; if (!Operand.getValueType().isVector() && SelectGlobalValueConstantOffset(Operand.getOperand(0), CstOffset)) { diff --git a/lib/Target/R600/R600LowerConstCopy.cpp b/lib/Target/R600/R600LowerConstCopy.cpp index 2557e8f..c8c27a8 100644 --- a/lib/Target/R600/R600LowerConstCopy.cpp +++ b/lib/Target/R600/R600LowerConstCopy.cpp @@ -180,7 +180,7 @@ bool R600LowerConstCopy::runOnMachineFunction(MachineFunction &MF) { int ConstMovSel = TII->getOperandIdx(CstMov->getOpcode(), R600Operands::SRC0_SEL); unsigned ConstIndex = CstMov->getOperand(ConstMovSel).getImm(); - if (canFoldInBundle(CP, ConstIndex)) { + if (MI->isInsideBundle() && canFoldInBundle(CP, ConstIndex)) { TII->setImmOperand(MI, OpTable[SrcOp][1], ConstIndex); MI->getOperand(SrcIdx).setReg(AMDGPU::ALU_CONST); } else { diff --git a/test/CodeGen/R600/kcache-fold.ll b/test/CodeGen/R600/kcache-fold.ll new file mode 100644 index 0000000..382f78c --- /dev/null +++ b/test/CodeGen/R600/kcache-fold.ll @@ -0,0 +1,52 @@ +;RUN: llc < %s -march=r600 -mcpu=redwood | FileCheck %s + +; CHECK: MOV T{{[0-9]+\.[XYZW], CBuf0\[[0-9]+\]\.[XYZW]}} + +define void @main() { +main_body: + %0 = load <4 x float> addrspace(9)* null + %1 = extractelement <4 x float> %0, i32 0 + %2 = load <4 x float> addrspace(9)* getelementptr ([1024 x <4 x float>] addrspace(9)* null, i64 0, i32 1) + %3 = extractelement <4 x float> %2, i32 0 + %4 = load <4 x float> addrspace(9)* getelementptr ([1024 x <4 x float>] addrspace(9)* null, i64 0, i32 2) + %5 = extractelement <4 x float> %4, i32 0 + %6 = fcmp ult float %1, 0.000000e+00 + %7 = select i1 %6, float %3, float %5 + %8 = load <4 x float> addrspace(9)* null + %9 = extractelement <4 x float> %8, i32 1 + %10 = load <4 x float> addrspace(9)* getelementptr ([1024 x <4 x float>] addrspace(9)* null, i64 0, i32 1) + %11 = extractelement <4 x float> %10, i32 1 + %12 = load <4 x float> addrspace(9)* getelementptr ([1024 x <4 x float>] addrspace(9)* null, i64 0, i32 2) + %13 = extractelement <4 x float> %12, i32 1 + %14 = fcmp ult float %9, 0.000000e+00 + %15 = select i1 %14, float %11, float %13 + %16 = load <4 x float> addrspace(9)* null + %17 = extractelement <4 x float> %16, i32 2 + %18 = load <4 x float> addrspace(9)* getelementptr ([1024 x <4 x float>] addrspace(9)* null, i64 0, i32 1) + %19 = extractelement <4 x float> %18, i32 2 + %20 = load <4 x float> addrspace(9)* getelementptr ([1024 x <4 x float>] addrspace(9)* null, i64 0, i32 2) + %21 = extractelement <4 x float> %20, i32 2 + %22 = fcmp ult float %17, 0.000000e+00 + %23 = select i1 %22, float %19, float %21 + %24 = load <4 x float> addrspace(9)* null + %25 = extractelement <4 x float> %24, i32 3 + %26 = load <4 x float> addrspace(9)* getelementptr ([1024 x <4 x float>] addrspace(9)* null, i64 0, i32 1) + %27 = extractelement <4 x float> %26, i32 3 + %28 = load <4 x float> addrspace(9)* getelementptr ([1024 x <4 x float>] addrspace(9)* null, i64 0, i32 2) + %29 = extractelement <4 x float> %28, i32 3 + %30 = fcmp ult float %25, 0.000000e+00 + %31 = select i1 %30, float %27, float %29 + %32 = call float @llvm.AMDIL.clamp.(float %7, float 0.000000e+00, float 1.000000e+00) + %33 = call float @llvm.AMDIL.clamp.(float %15, float 0.000000e+00, float 1.000000e+00) + %34 = call float @llvm.AMDIL.clamp.(float %23, float 0.000000e+00, float 1.000000e+00) + %35 = call float @llvm.AMDIL.clamp.(float %31, float 0.000000e+00, float 1.000000e+00) + %36 = insertelement <4 x float> undef, float %32, i32 0 + %37 = insertelement <4 x float> %36, float %33, i32 1 + %38 = insertelement <4 x float> %37, float %34, i32 2 + %39 = insertelement <4 x float> %38, float %35, i32 3 + call void @llvm.R600.store.swizzle(<4 x float> %39, i32 0, i32 0) + ret void +} + +declare float @llvm.AMDIL.clamp.(float, float, float) readnone +declare void @llvm.R600.store.swizzle(<4 x float>, i32, i32) -- 1.8.1.2 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev