Dead since the call to _mesa_generate_parameters_list_for_uniforms
was removed in commit 12751ef2. So this was why all of that code that
was supposed to fix up the value of a uniform bool to wasn't happening.
---
 src/mesa/drivers/dri/i965/brw_shader.cpp | 6 ------
 1 file changed, 6 deletions(-)

diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp 
b/src/mesa/drivers/dri/i965/brw_shader.cpp
index f56ea68..50527e5 100644
--- a/src/mesa/drivers/dri/i965/brw_shader.cpp
+++ b/src/mesa/drivers/dri/i965/brw_shader.cpp
@@ -240,12 +240,6 @@ brw_link_shader(struct gl_context *ctx, struct 
gl_shader_program *shProg)
 
       brw_add_texrect_params(prog);
 
-      /* This has to be done last.  Any operation that can cause
-       * prog->ParameterValues to get reallocated (e.g., anything that adds a
-       * program constant) has to happen before creating this linkage.
-       */
-      _mesa_associate_uniform_storage(ctx, shProg, prog->Parameters);
-
       _mesa_reference_program(ctx, &prog, NULL);
 
       if (ctx->_Shader->Flags & GLSL_DUMP) {
-- 
1.8.5.5

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