On 04.12.2014 21:34, Marek Olšák wrote: > From: Marek Olšák <marek.ol...@amd.com> > > Discussion: https://bugs.freedesktop.org/show_bug.cgi?id=83510#c8
I wonder if we could avoid at least some of this trouble using the DX10 / IEEE bits in the shader MODE register. -- Earthling Michel Dänzer | http://www.amd.com Libre software enthusiast | Mesa and X developer _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev