On 04.12.2014 21:34, Marek Olšák wrote:
> From: Marek Olšák <marek.ol...@amd.com>
> 
> Discussion: https://bugs.freedesktop.org/show_bug.cgi?id=83510#c8

I wonder if we could avoid at least some of this trouble using the DX10
/ IEEE bits in the shader MODE register.


-- 
Earthling Michel Dänzer               |               http://www.amd.com
Libre software enthusiast             |             Mesa and X developer
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