All we have right now are stub implementations of these that do nothing.
Let's avoid confusing apps by advertising an extension we don't actually
support.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=87516
---
 src/mesa/main/extensions.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index 0df04c2..d7bc28a 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -118,7 +118,7 @@ static const struct extension extension_table[] = {
    { "GL_ARB_fragment_shader",                     o(ARB_fragment_shader),     
                GL,             2002 },
    { "GL_ARB_framebuffer_object",                  o(ARB_framebuffer_object),  
                GL,             2005 },
    { "GL_ARB_framebuffer_sRGB",                    o(EXT_framebuffer_sRGB),    
                GL,             1998 },
-   { "GL_ARB_get_program_binary",                  o(dummy_true),              
                GL,             2010 },
+   { "GL_ARB_get_program_binary",                  o(dummy_false),             
                 GL,             2010 },
    { "GL_ARB_gpu_shader5",                         o(ARB_gpu_shader5),         
                GLC,            2010 },
    { "GL_ARB_half_float_pixel",                    o(dummy_true),              
                GL,             2003 },
    { "GL_ARB_half_float_vertex",                   o(ARB_half_float_vertex),   
                GL,             2008 },
@@ -296,7 +296,7 @@ static const struct extension extension_table[] = {
    { "GL_OES_fbo_render_mipmap",                   o(dummy_true),              
                     ES1 | ES2, 2005 },
    { "GL_OES_fixed_point",                         o(dummy_true),              
                     ES1,       2002 },
    { "GL_OES_framebuffer_object",                  o(dummy_true),              
                     ES1,       2005 },
-   { "GL_OES_get_program_binary",                  o(dummy_true),              
                           ES2, 2008 },
+   { "GL_OES_get_program_binary",                  o(dummy_false),             
                            ES2, 2008 },
    { "GL_OES_mapbuffer",                           o(dummy_true),              
                     ES1 | ES2, 2005 },
    { "GL_OES_packed_depth_stencil",                o(dummy_true),              
                     ES1 | ES2, 2007 },
    { "GL_OES_point_size_array",                    o(dummy_true),              
                     ES1,       2004 },
-- 
2.2.0

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