On Sat, Feb 28, 2015 at 9:19 PM, Matt Turner <[email protected]> wrote: > On Sat, Feb 28, 2015 at 11:47 AM, Thomas Helland > <[email protected]> wrote: >> On Feb 28, 2015 8:39 PM, "Jason Ekstrand" <[email protected]> wrote: >>> >>> Both patches are >>> >>> Reviewed-by: Jason Ekstrand <[email protected]> >> >> Could you commit them? >> I don't have commit access. > > I'd like to wait a few days to see if there are any comments about the > floating-point optimizations. If not, I'll commit them. (The integer > parts are surely fine)
"a + - a" should give NaN if a is NaN or INF, not zero. However, the GLSL spec says "NaNs are not required to be generated" and "Operations and built-in functions that operate on a NaN are not required to return a NaN as the result". So I think the patch is good. _______________________________________________ mesa-dev mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-dev
