You do realize that statically linking libstdc++ and libgcc_s while
dynamically linking LLVM won't work around the problem caused by Steam
overriding an older version of libstdc++, because LLVM will still be
dynamically linked against that?

As you'll note from my first submission, I sent a patchset (for LLVM)
which addressed that too, and if LLVM is statically linked you can also
end up with no libstdcc++.so linkage there either.
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