From: Patrick Rudolph <s...@das-labor.org> Return 0 for non MANAGED textures and surfaces. Fixes failing wine d3d9 tests device.c test_resource_priority.
Reviewed-by: Axel Davy <axel.d...@ens.fr> Signed-off-by: Patrick Rudolph <s...@das-labor.org> --- src/gallium/state_trackers/nine/resource9.c | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) diff --git a/src/gallium/state_trackers/nine/resource9.c b/src/gallium/state_trackers/nine/resource9.c index b6a13e1..6d91533 100644 --- a/src/gallium/state_trackers/nine/resource9.c +++ b/src/gallium/state_trackers/nine/resource9.c @@ -208,10 +208,13 @@ DWORD WINAPI NineResource9_SetPriority( struct NineResource9 *This, DWORD PriorityNew ) { - DWORD prev = This->priority; - + DWORD prev; DBG("This=%p, PriorityNew=%d\n", This, PriorityNew); + if (This->pool != D3DPOOL_MANAGED || This->type == D3DRTYPE_SURFACE) + return 0; + + prev = This->priority; This->priority = PriorityNew; return prev; } @@ -219,6 +222,9 @@ NineResource9_SetPriority( struct NineResource9 *This, DWORD WINAPI NineResource9_GetPriority( struct NineResource9 *This ) { + if (This->pool != D3DPOOL_MANAGED || This->type == D3DRTYPE_SURFACE) + return 0; + return This->priority; } -- 2.1.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev