Reviewed-by: Marek Olšák <marek.ol...@amd.com> Marek
On Tue, Sep 8, 2015 at 10:59 PM, Ilia Mirkin <imir...@alum.mit.edu> wrote: > According to the ARB_viewport_array spec, GL4 limit is higher than the > GL3 limit. Also take this opportunity to fix the GL3 limit. > > Signed-off-by: Ilia Mirkin <imir...@alum.mit.edu> > Cc: "11.0" <mesa-sta...@lists.freedesktop.org> > --- > src/mesa/state_tracker/st_extensions.c | 9 +++++++-- > 1 file changed, 7 insertions(+), 2 deletions(-) > > diff --git a/src/mesa/state_tracker/st_extensions.c > b/src/mesa/state_tracker/st_extensions.c > index 17f572f..884761c 100644 > --- a/src/mesa/state_tracker/st_extensions.c > +++ b/src/mesa/state_tracker/st_extensions.c > @@ -873,8 +873,13 @@ void st_init_extensions(struct pipe_screen *screen, > > consts->MaxViewports = screen->get_param(screen, PIPE_CAP_MAX_VIEWPORTS); > if (consts->MaxViewports >= 16) { > - consts->ViewportBounds.Min = -16384.0; > - consts->ViewportBounds.Max = 16384.0; > + if (glsl_feature_level >= 400) { > + consts->ViewportBounds.Min = -32768.0; > + consts->ViewportBounds.Max = 32767.0; > + } else { > + consts->ViewportBounds.Min = -16384.0; > + consts->ViewportBounds.Max = 16383.0; > + } > extensions->ARB_viewport_array = GL_TRUE; > extensions->ARB_fragment_layer_viewport = GL_TRUE; > if (extensions->AMD_vertex_shader_layer) > -- > 2.4.6 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev