https://bugs.freedesktop.org/show_bug.cgi?id=91889

--- Comment #19 from Krzysztof A. Sobiecki <sob...@gmail.com> ---
(In reply to Michel Dänzer from comment #18)
> (In reply to Krzysztof A. Sobiecki from comment #14)
> > So how glTexImage2D gets wrong data?
> 
> The data passed to glTexImage2D is controlled by the application. The
> question is where it's getting the bad data from.

I have asked devs about it:
https://forums.uberent.com/threads/a-simple-question.70433/
maybe they will answer it and there will be no need for more painful debuging
session

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