I think that open source OpenGL will eventually replace Mesa for the simple
fact that vendors will trust SGI's OpenGL over Mesa. I'm not saying that Mesa
is a poor library, but that SGI's OpenGL has the SGI name attached.
For the best benefit for everybody, I think moving Mesa development to OpenGL
is a good idea. I think we've all seen a lot of time/work/effort wasted by
open source developers who can't all stand behind one effort.
Jonathan Dinerstein
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