We've just merged the texmem-0-3-branch code. This has been a major project, probably much bigger than we realized when we started on it.
The fundamental technology underpinning the changes is Thomas Hellstrom's new TTM memory manager which dynamically maps buffers into and out of the GART aperture as required for rendering. The benefits that flow from this are: - Vastly increased amount of memory available for texturing. - No need to reserve/waste memory for texture pool when not rendering. - Fast transfers to *and* from video memory. As a result we've been able to build a whole bunch of features into the i915tex driver that haven't been present in DRI-based drivers previously: - EXT_framebuffer_objects, render to texture - ARB_pixel_buffer_objects - Accelerated - CopyTexSubimage - DrawPixels - ReadPixels - CopyPixels - Accelerated texture uploads from pixel buffer objects - Potentially texturing directly from the pixel buffer object (zero copy texturing). If/when other drivers are ported to the memory manager, it will be easy to support VBO's in the same way. Keith ------------------------------------------------------------------------- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnk&kid=120709&bid=263057&dat=121642 _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev