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------- Additional Comments From [EMAIL PROTECTED]  2006-12-06 17:45 -------
(In reply to comment #46)
> Warcraft released a patch today (697 MB patch to bridge the gap between 
> Warcraft
> and Blizzard's new "The Burning Crusade" add-on), and so I tried reenabling
> GL_ARB_vertex_program to see what would happen. Basically, the login screen is
> broken again:
> I'm guessing that it's because now they are using vertex.weight here too, yes?
Yes, I guess so. I can try fixing that if noone objects putting code into mesa
which is essentially just bloat as it can't be legally used - shouldn't be that
difficult, just make sure the arrays get imported and pointers correctly
assigned I'd hope. A pity they didn't fix it in the patch...          
     
     
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