Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter yourcomments there. https://bugs.freedesktop.org/show_bug.cgi?id=8250
------- Additional Comments From [EMAIL PROTECTED] 2006-12-13 04:26 ------- (In reply to comment #57) > Oh, and I'm not sure how this works on other hw. ARB_vertex_blend seems to be > implemented _only_ by ATI (at least announced only by ATI drivers), Nvidia > implements EXT_vertex_weighting, but unless I missed some other extensions it > can't be used since the VertexWeight functions accept only 1 value, and the > vertex programs show it's using 4 components. I'm guessing that WoW will use GL_NV_vertex_program over GL_ARB_vertex_program, if it detects it, and that WoW uses different vertex programs for each extension. Can Mesa hardware-accelerate NV vertex programs using ATI hardware? I'm thinking that these two vertex program languages have different syntaxes, but do basically the same things. > Intel has no support for either [ARB_vertex_blend or EXT_vertex_weighting] > extension. And ironically, that is a hopeful sign. Has the i965 made its way into Macs yet? I'm assuming that this chipset supports GL_ARB_vertex_program at the very least, and Mac *is* a supported platform. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are on the CC list for the bug, or are watching someone who is. ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev