http://bugs.freedesktop.org/show_bug.cgi?id=10476

           Summary: GLSL texture3D method generates Seg Fault
           Product: Mesa
           Version: 6.5
          Platform: All
        OS/Version: Linux (All)
            Status: NEW
          Severity: critical
          Priority: highest
         Component: Other
        AssignedTo: mesa3d-dev@lists.sourceforge.net
        ReportedBy: [EMAIL PROTECTED]


I keep encountering a Segmentation fault when the GLSL texture3D method is
executed in a fragment shader.


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug, or are watching the assignee.

-------------------------------------------------------------------------
Take Surveys. Earn Cash. Influence the Future of IT
Join SourceForge.net's Techsay panel and you'll get the chance to share your
opinions on IT & business topics through brief surveys-and earn cash
http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV
_______________________________________________
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev

Reply via email to