http://bugs.freedesktop.org/show_bug.cgi?id=10476
Summary: GLSL texture3D method generates Seg Fault Product: Mesa Version: 6.5 Platform: All OS/Version: Linux (All) Status: NEW Severity: critical Priority: highest Component: Other AssignedTo: mesa3d-dev@lists.sourceforge.net ReportedBy: [EMAIL PROTECTED] I keep encountering a Segmentation fault when the GLSL texture3D method is executed in a fragment shader. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee. ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev