On Friday 18 May 2007 01:53:53 pm Ian Romanick wrote: > > Yeah, that's where Roberto came in :) We used QLALR which is simply > > amazing and for those who ever used Bison a lot more convenient than what > > we had right now. > > > > http://labs.trolltech.com/page/Projects/Compilers/QLALR > > > > Initially we used QLALR with Flex, then we just went only with QLALR > > (Flex is really bad when its come to its usage in libraries and there was > > no real reason for it). If you ever used yacc then you can use qlalr > > right away. QLALR generated files are simply so much better it was just > > worth it. I think Roberto could write a book about why QLALR just rocks > > and it makes sense to use it in this case (granted that the book would > > have limited audience and I'll let him do that once his back) rather than > > anything else. > > For those of us (e.g., me) not deep in Qt...how the heck do you build > qlalr?!?
You'll need libQtCore4 and qmake. If you already have them run "qmake && make", you'll get qlalr binary and you're done. (also avoid excessive usage of punctuation marks, Qt is mostly unaffected by them, but it makes me flutter my eyelashes in a very neat way) > Also, does it only generate C++? Yes. At least at the moment. Zack ------------------------------------------------------------------------- This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev