http://bugs.freedesktop.org/show_bug.cgi?id=11742

           Summary: depth texture fails if depth texture mode is GL_ALPHA or
                    GL_INTENSITY
           Product: Mesa
           Version: CVS
          Platform: Other
        OS/Version: All
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/DRI/i965
        AssignedTo: [EMAIL PROTECTED]
        ReportedBy: [EMAIL PROTECTED]
                CC: [email protected]


If depth texture mode is set to GL_ALPHA or GL_INTENSITY, the pixels read back
is not consistent with the correct expectations.


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