http://bugs.freedesktop.org/show_bug.cgi?id=11742
Summary: depth texture fails if depth texture mode is GL_ALPHA or
GL_INTENSITY
Product: Mesa
Version: CVS
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/i965
AssignedTo: [EMAIL PROTECTED]
ReportedBy: [EMAIL PROTECTED]
CC: [email protected]
If depth texture mode is set to GL_ALPHA or GL_INTENSITY, the pixels read back
is not consistent with the correct expectations.
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