Patrice Mandin wrote:
> Le Thu, 06 Sep 2007 13:22:40 +0100
> Keith Whitwell <[EMAIL PROTECTED]> a écrit:
> 
>> Most likely it is just there for sanity.  It's possible that the
>> clipper  expects this, but some quick testing will show whether this
>> is true.  Feel free to remove the assert but keep an eye out for
>> oddness subsequently.
> 
> It seems you are right, the clipper needs it. We got gears running, but
> as soon as a poly is partly out of viewport (clipped), rendering is
> completely false.
> 
> Would it be possible to fix the clipper to deal with the POS attribute
> not being the first? Or should we have to swap data from vertex buffer
> before sending it to the hardware?

The intention is to EOL all the tnl/ code real soon now and move over to 
the Gallium/softpipe driver model.  This will be much better behaved 
about this type of stuff.

For the meantime, I would suggest hacking up whatever is simplest to 
keep the old code happy for the next few months until Gallium (ie the 
softpipe branch) is up to speed...

Keith


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