Maarten Maathuis wrote: > I've tried to summarize it in the title, the essential problem is this. > > A vertex prog of type FOGC has no matching fragment prog, making the > index out of bound. > > I tried to add a check around the next 3 lines of code, but later on a > crash still happens (unknown if it's related). That happens at > tgsi_parse.c:97 > > The app in question is a game (engine) called spring > (http://spring.clan-sy.com/), any of the scripts will trigger the > error. > > I am unsure what to do. > > Although i doubt it's of any consequence, I'm using darktama's nouveau > "branch", which is 2 days behind mainline atm.
OK, I think I've fixed this. Though in my testing I never saw a crash in tgsi_parse.c -Brian ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Mesa3d-dev mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mesa3d-dev
