http://bugs.freedesktop.org/show_bug.cgi?id=17895
--- Comment #23 from martin <mn...@minimum.se> 2009-04-30 02:40:26 PST --- Yes, I can spin the ring switcher full speed for 30 seconds straight without crashes. I also tried lots of other things like spinning the cube fast and what not and with this fix I was unable to crash. The only thing that made me unsure was the "direct rendering: no" because I was afraid I had misconfigured my system in such a way that I was no longer hitting the same execution path in the code (and thus just wasn't seeing the bug anymore). If I run glxinfo with verbose this is what it says: direct rendering: No (LIBGL_ALWAYS_INDIRECT set) Also if I do "env | grep LIBGL" I can see "LIBGL_ALWAYS_INDIRECT=1" but I have no idea where this was set and by what file/program etc? As far as I know I have not set this myself. Actually after googling around I found this bug (marked INVALID): https://bugs.launchpad.net/ubuntu/+source/desktop-effects/+bug/137388 (this bug describes by issue pretty accurately. If I launch a gnome-terminal and then do "glxinfo | grep direct" it says "direct rendering: No (LIBGL_ALWAYS_INDIRECT set)" however in the same session on the same computer if I press ALT-F2 and type "xterm" and then do "glxinfo | grep direct" then it says "direct rendering: yes". -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. ------------------------------------------------------------------------------ Register Now & Save for Velocity, the Web Performance & Operations Conference from O'Reilly Media. Velocity features a full day of expert-led, hands-on workshops and two days of sessions from industry leaders in dedicated Performance & Operations tracks. Use code vel09scf and Save an extra 15% before 5/3. http://p.sf.net/sfu/velocityconf _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev