http://bugs.freedesktop.org/show_bug.cgi?id=23946





--- Comment #1 from Brian Paul <brian.e.p...@gmail.com>  2009-09-14 16:30:27 
PST ---
OK, I think I found the issue here.

Mesa links multiple shaders by concatenating them together then recompiling.
When the shaders contain #version directives the extra/redundant #version lines
caused a preprocessor failure.

Mesa commit b8b774c775b672c89f1f4007c7b9575052d85739 removes the extra #version
directives.  I'll merge the fix to Mesa/master in a little while...


-- 
Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug.

------------------------------------------------------------------------------
Come build with us! The BlackBerry&reg; Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9&#45;12, 2009. Register now&#33;
http://p.sf.net/sfu/devconf
_______________________________________________
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev

Reply via email to