http://bugs.freedesktop.org/show_bug.cgi?id=23946





--- Comment #3 from Henri Verbeet <hverb...@gmail.com>  2009-09-15 00:25:29 PST 
---
(In reply to comment #2)
> There's another issue but it's a problem with Wine.
> 
> The following vertex program is illegal:
> 
> !!ARBvp1.0
> PARAM C[66] = { program.env[0..65] };
> ADDRESS A0;PARAM zero = {0.0, 0.0, 0.0, 0.0};
> ARL A0.x, zero.x;
> MOV result.position, C[A0.x + 65];
> END
> 
> The problem is the offset in "A0.x + 65" is too large.
>
We use that during wined3d starup to detect if the GL implementation will
accept offsets outside the -64 to +63 range. We try to avoid them if the
implementation doesn't support them, but that's not always easily possible.


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