http://bugs.freedesktop.org/show_bug.cgi?id=23859
--- Comment #7 from Mateusz Kaduk <mateusz.ka...@gmail.com> 2009-09-24 03:06:16 PST --- (In reply to comment #6) > *** Bug 23230 has been marked as a duplicate of this bug. *** > Test was performed on RegnumOnline 1.0.8 x86-64, GM965, Mesa 7.6-devel 1) This problem occurs in upcomming mesa_7_6_branch. game: brw_draw_upload.c:412: brw_prepare_vertices: Assertion `input->offset < input->bo->size' failed. Saving backtrace to crash_backtrace_13461.log Got SIGABRT (aborted) 2) Regression In safe mode, I also observe that texture rendering on ingame models is broken. Looks like coordinates of textures are not calculated correctly, because different textures are applied or black. The problem exist only on models and weapons and bad textures are moving while zooming out/in and rotating like changing shadows. Terrain is rendered correctly and not affected. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. ------------------------------------------------------------------------------ Come build with us! The BlackBerry® Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9-12, 2009. Register now! http://p.sf.net/sfu/devconf _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev