http://bugs.freedesktop.org/show_bug.cgi?id=23859





--- Comment #7 from Mateusz Kaduk <mateusz.ka...@gmail.com>  2009-09-24 
03:06:16 PST ---
(In reply to comment #6)
> *** Bug 23230 has been marked as a duplicate of this bug. ***
> 

Test was performed on RegnumOnline 1.0.8 x86-64, GM965, Mesa 7.6-devel

1) This problem occurs in upcomming mesa_7_6_branch.

game: brw_draw_upload.c:412: brw_prepare_vertices: Assertion `input->offset <
input->bo->size' failed.
Saving backtrace to crash_backtrace_13461.log
Got SIGABRT (aborted)

2) Regression In safe mode, I also observe that texture rendering on ingame
models is broken.
Looks like coordinates of textures are not calculated correctly, because
different textures are applied or black.

The problem exist only on models and weapons and bad textures are moving while
zooming out/in and rotating like changing shadows. Terrain is rendered
correctly and not affected.


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