Ian Romanick wrote: > -----BEGIN PGP SIGNED MESSAGE----- > Hash: SHA1 > > Why is the DataType for MESA_FORMAT_Z24_S8 and related types > GL_UNSIGNED_INT? Right now the Intel drivers manually set the > renderbuffer DataType for these types to GL_UNSIGNED_INT_24_8 for these > formats.
The renderbuffer DataType and gl_format DataType are different things. The former are related to the get/put span functions and the later describes the format's encoding. Can you point to the specific code you're concerned with? -Brian ------------------------------------------------------------------------------ Return on Information: Google Enterprise Search pays you back Get the facts. http://p.sf.net/sfu/google-dev2dev _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev