Brian Paul <bri...@vmware.com> writes:
> tom fogal wrote:
> > I'd like to trim down the libGL ABI.  Appended is the start of an
> > approach that is going to work, and I just need to put in the time
> > to complete everything.
> >
> > Thoughts?
>
> This looks pretty good.  Just a few comments.
>
> 1. The other glapi generator scripts are written in Python.  It would
> be nice if we'd keep with that convention, rather than use sh.

Okay.

> 2. We'll need a way to add extra symbols to the export map in some
> cases.  For example, the libOSMesa.so library needs to access some
> symbols in libGL.so, such as swrast_CreateContext(), etc.  This could
> be as simple as supporting an additional exports file that gets
> appended onto the gl_exports file.

It would be nice for me/my projects if libOSMesa.so was completely
standalone.  Can we just include all of those needed symbols while
building it?

Of course, you're probably referencing one example among many, and such
a feature is simple, so I'll include it regardless.

-tom

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