http://bugs.freedesktop.org/show_bug.cgi?id=23884





--- Comment #3 from Sven Arvidsson <s...@whiz.se>  2010-01-24 14:37:47 PST ---
Now with GL_ARB_half_float_vertex implemented Unigine is one step closer, but
it's still not there yet. 

On i965 it complains about missing  GL_EXT_framebuffer_multisample, and in
software mode about GL_EXT_texture_filter_anisotropic.


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