I'm seeing a compilation error with Mesa-7.7 compiling OSMesa on windows. wmesa.c is attempting to query RedBits, GreenBits, and BlueBits from a struct gl_renderbuffer, none of which exist in the struct.
Has this API changed recently? What is the correct way to query this information? Thanks, -tom ------------------------------------------------------------------------------ The Planet: dedicated and managed hosting, cloud storage, colocation Stay online with enterprise data centers and the best network in the business Choose flexible plans and management services without long-term contracts Personal 24x7 support from experience hosting pros just a phone call away. http://p.sf.net/sfu/theplanet-com _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev