http://bugs.freedesktop.org/show_bug.cgi?id=26121
Ian Romanick <i...@freedesktop.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |NOTOURBUG --- Comment #2 from Ian Romanick <i...@freedesktop.org> 2010-02-19 11:40:05 PST --- The NULL dereference happens during function dispatch. Add a NULL check would add overhead to every single OpenGL function call. Correct applications should not have to pay a performance penalty to prevent buggy apps from crashing. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev