-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 Patrice Mandin wrote: > Le Fri, 19 Feb 2010 16:16:32 -0800 > Ian Romanick <i...@freedesktop.org> a écrit: > >> While we're on the topic of removing dead weight, can we remove support >> for color index rendering? None of the hardware drivers support color >> index rendering, and color index rendering is deprecated in OpenGL 3.0 >> (and removed in 3.1). >> >> Can it please die in a fire? > > Well, I think it could be done for Gallium backends. Nvidia hw supports > color indexed textures from nv04 (TNT) to nv30 (Geforce FX). It was > removed since nv40. > > Do you want it to be removed in all hardware backends (i.e. also dri > ones) ?
I'm talking about rendering *to* a color index target. As far as I'm aware, none of the hardware drivers have ever supported this. Color index textures are an orthogonal issue, and they can stay. -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.10 (GNU/Linux) Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org/ iEYEARECAAYFAkuBtiwACgkQX1gOwKyEAw/0FQCgkFgSZsGnnZZFoe/b+EAUC2hZ SvkAnjsKwvUMYJspDVmwq2s/lo3FSFb+ =mJcX -----END PGP SIGNATURE----- ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev