mesa3d-dev
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Re: [Mesa3d-dev] [PATCH] st/dri: don't enable EXT_draw_buffers2 by default
Marek Olšák
Re: [Mesa3d-dev] [PATCH] st/dri: don't enable EXT_draw_buffers2 by default
Marek Olšák
Re: [Mesa3d-dev] [PATCH] st/dri: don't enable EXT_draw_buffers2 by default
Roland Scheidegger
[Mesa3d-dev] [PATCH] util: fix swizzles in the format table for 8-bits-per-channel formats
Marek Olšák
Re: [Mesa3d-dev] [PATCH] util: fix swizzles in the format table for 8-bits-per-channel formats
José Fonseca
[Mesa3d-dev] Gallium format swizzles (Was: util: fix swizzles in the format table for 8-bits-per-channel formats)
José Fonseca
Re: [Mesa3d-dev] Gallium format swizzles (Was: util: fix swizzles in the format table for 8-bits-per-channel formats)
Brian Paul
Re: [Mesa3d-dev] Gallium format swizzles (Was: util: fix swizzles in the format table for 8-bits-per-channel formats)
Corbin Simpson
Re: [Mesa3d-dev] Gallium format swizzles (Was: util: fix swizzles in the format table for 8-bits-per-channel formats)
José Fonseca
Re: [Mesa3d-dev] Gallium format swizzles (Was: util: fix swizzles in the format table for 8-bits-per-channel formats)
Marek Olšák
Re: [Mesa3d-dev] Gallium format swizzles (Was: util: fix swizzles in the format table for 8-bits-per-channel formats)
José Fonseca
[Mesa3d-dev] RFC: gallium-format-cleanup branch (was Gallium format swizzles)
José Fonseca
Re: [Mesa3d-dev] RFC: gallium-format-cleanup branch (was Gallium format swizzles)
Keith Whitwell
Re: [Mesa3d-dev] RFC: gallium-format-cleanup branch (was Gallium format swizzles)
Luca Barbieri
Re: [Mesa3d-dev] RFC: gallium-format-cleanup branch (was Gallium format swizzles)
José Fonseca
Re: [Mesa3d-dev] RFC: gallium-format-cleanup branch (was Gallium format swizzles)
Luca Barbieri
Re: [Mesa3d-dev] RFC: gallium-format-cleanup branch (was Gallium format swizzles)
José Fonseca
Re: [Mesa3d-dev] RFC: gallium-format-cleanup branch (was Gallium format swizzles)
Roland Scheidegger
[Mesa3d-dev] [Bug 26674] New: egl progs do not link without libm
bugzilla-daemon
[Mesa3d-dev] [Bug 26674] egl progs do not link without libm
bugzilla-daemon
[Mesa3d-dev] [Bug 26674] egl progs do not link without libm
bugzilla-daemon
[Mesa3d-dev] [Bug 26674] egl progs do not link without libm
bugzilla-daemon
[Mesa3d-dev] [Bug 26666] New: In GTA VC objects are drawn in incorrect Z order
bugzilla-daemon
[Mesa3d-dev] [Bug 26666] In GTA VC objects are drawn in incorrect Z order
bugzilla-daemon
[Mesa3d-dev] glxinfo -l ARB prog errors
Xavier Chantry
Re: [Mesa3d-dev] glxinfo -l ARB prog errors
Brian Paul
Re: [Mesa3d-dev] glxinfo -l ARB prog errors
Xavier Chantry
Re: [Mesa3d-dev] glxinfo -l ARB prog errors
Brian Paul
[Mesa3d-dev] postponed output on intel graphic with recent mesa & xorg-server
Stephan Raue
Re: [Mesa3d-dev] postponed output on intel graphic with recent mesa & xorg-server
Stephan Raue
[Mesa3d-dev] Remove color index rendering?
Ian Romanick
Re: [Mesa3d-dev] Remove color index rendering?
Corbin Simpson
Re: [Mesa3d-dev] Remove color index rendering?
Ian Romanick
Re: [Mesa3d-dev] Remove color index rendering?
Kristian Høgsberg
Re: [Mesa3d-dev] Remove color index rendering?
Patrice Mandin
Re: [Mesa3d-dev] Remove color index rendering?
Ian Romanick
Re: [Mesa3d-dev] Remove color index rendering?
Brian Paul
Re: [Mesa3d-dev] Remove color index rendering?
Eric Anholt
Re: [Mesa3d-dev] Remove color index rendering?
Nathan Kidd
Re: [Mesa3d-dev] Remove color index rendering?
Ian Romanick
Re: [Mesa3d-dev] Remove color index rendering?
Brian Paul
[Mesa3d-dev] [Bug 26663] New: OS ABI Tag Breaks ldconfig.
bugzilla-daemon
[Mesa3d-dev] [PATCH] Remove a few more instances of the MEMCPY macro.
Kenneth Graunke
Re: [Mesa3d-dev] [PATCH] Remove a few more instances of the MEMCPY macro.
Brian Paul
[Mesa3d-dev] [PATCH mesa] Fix some typos in pointer checking for OML_sync_control entry points.
Mario Kleiner
Re: [Mesa3d-dev] [PATCH mesa] Fix some typos in pointer checking for OML_sync_control entry points.
Brian Paul
Re: [Mesa3d-dev] Mesa (master): r300g: remove L8_UNORM from colorbuffer formats
Michel Dänzer
Re: [Mesa3d-dev] Mesa (master): r300g: remove L8_UNORM from colorbuffer formats
Corbin Simpson
Re: [Mesa3d-dev] Mesa (master): r300g: remove L8_UNORM from colorbuffer formats
Marek Olšák
Re: [Mesa3d-dev] Mesa (master): r300g: remove L8_UNORM from colorbuffer formats
Marek Olšák
Re: [Mesa3d-dev] Mesa (master): r300g: remove L8_UNORM from colorbuffer formats
Keith Whitwell
Re: [Mesa3d-dev] Mesa (master): r300g: remove L8_UNORM from colorbuffer formats
Roland Scheidegger
[Mesa3d-dev] [PATCH 00/11] Kill various _mesa_* wrappers.
Kenneth Graunke
[Mesa3d-dev] [PATCH 03/11] Remove _mesa_strcpy in favor of plain strcpy.
Kenneth Graunke
[Mesa3d-dev] [PATCH 10/11] Remove _mesa_memset in favor of plain memset.
Kenneth Graunke
[Mesa3d-dev] [PATCH 11/11] Remove _mesa_memcmp in favor of plain memcmp.
Kenneth Graunke
[Mesa3d-dev] [PATCH 04/11] Remove _mesa_strncpy in favor of plain strncpy.
Kenneth Graunke
[Mesa3d-dev] [PATCH 02/11] Remove _mesa_strncat in favor of plain strncat.
Kenneth Graunke
[Mesa3d-dev] [PATCH 01/11] Remove _mesa_strstr in favor of plain strstr.
Kenneth Graunke
[Mesa3d-dev] [PATCH 08/11] Remove _mesa_atoi in favor of plain atoi.
Kenneth Graunke
[Mesa3d-dev] [PATCH 07/11] Remove _mesa_strncmp in favor of plain strncmp.
Kenneth Graunke
[Mesa3d-dev] [PATCH 06/11] Remove _mesa_strcmp in favor of plain strcmp.
Kenneth Graunke
[Mesa3d-dev] [PATCH 05/11] Remove _mesa_strlen in favor of plain strlen.
Kenneth Graunke
Re: [Mesa3d-dev] [PATCH 00/11] Kill various _mesa_* wrappers.
Ian Romanick
Re: [Mesa3d-dev] [PATCH 00/11] Kill various _mesa_* wrappers.
Ian Romanick
Re: [Mesa3d-dev] [PATCH 00/11] Kill various _mesa_* wrappers.
Olivier Galibert
Re: [Mesa3d-dev] [PATCH 00/11] Kill various _mesa_* wrappers.
Brian Paul
[Mesa3d-dev] Problems Compiling from Git
Mike Lothian
Re: [Mesa3d-dev] Problems Compiling from Git
Dan Nicholson
Re: [Mesa3d-dev] Problems Compiling from Git
Mike Lothian
Re: [Mesa3d-dev] Problems Compiling from Git
Dan Nicholson
Re: [Mesa3d-dev] Problems Compiling from Git
Mike Lothian
Re: [Mesa3d-dev] Problems Compiling from Git
Xavier Chantry
Re: [Mesa3d-dev] Problems Compiling from Git
Mike Lothian
Re: [Mesa3d-dev] [Intel-gfx] Problems Compiling from Git
Alexander Lam
Re: [Mesa3d-dev] [Intel-gfx] Problems Compiling from Git
Mike Lothian
[Mesa3d-dev] [mklib] build failure when /bin/sh->dash - commit "Make mklib propogate all errors"
Sedat Dilek
Re: [Mesa3d-dev] [mklib] build failure when /bin/sh->dash - commit "Make mklib propogate all errors"
Dan Nicholson
Re: [Mesa3d-dev] [mklib] build failure when /bin/sh->dash - commit "Make mklib propogate all errors"
Dan Nicholson
[Mesa3d-dev] [Bug 26632] New: Various cygwin build fixes
bugzilla-daemon
[Mesa3d-dev] [Bug 26632] Various cygwin build fixes
bugzilla-daemon
[Mesa3d-dev] [Bug 26632] Various cygwin build fixes
bugzilla-daemon
[Mesa3d-dev] [Bug 26632] Various cygwin build fixes
bugzilla-daemon
[Mesa3d-dev] [Bug 26632] Various cygwin build fixes
bugzilla-daemon
[Mesa3d-dev] [Bug 26632] Various cygwin build fixes
bugzilla-daemon
[Mesa3d-dev] [Bug 26632] Various cygwin build fixes
bugzilla-daemon
[Mesa3d-dev] [Bug 26632] Various cygwin build fixes
bugzilla-daemon
[Mesa3d-dev] [Bug 26632] Various cygwin build fixes
bugzilla-daemon
[Mesa3d-dev] [Bug 26632] Various cygwin build fixes
bugzilla-daemon
[Mesa3d-dev] [Bug 26632] Various cygwin build fixes
bugzilla-daemon
[Mesa3d-dev] [Bug 26632] Various cygwin build fixes
bugzilla-daemon
[Mesa3d-dev] [Bug 26623] New: Fix left side clipping in swrast
bugzilla-daemon
[Mesa3d-dev] [Bug 26623] Fix left side clipping in swrast
bugzilla-daemon
[Mesa3d-dev] [Bug 26623] Fix left side clipping in swrast
bugzilla-daemon
Re: [Mesa3d-dev] Mesa (master): st/mesa: Make the frontbuffer visible on st_flush( PIPE_FLUSH_FRAME).
Keith Whitwell
Re: [Mesa3d-dev] Mesa (master): st/mesa: Make the frontbuffer visible on st_flush( PIPE_FLUSH_FRAME).
Keith Whitwell
Re: [Mesa3d-dev] Mesa (master): st/mesa: Make the frontbuffer visible on st_flush( PIPE_FLUSH_FRAME).
Francisco Jerez
Re: [Mesa3d-dev] Mesa (master): st/mesa: Make the frontbuffer visible on st_flush( PIPE_FLUSH_FRAME).
Keith Whitwell
Re: [Mesa3d-dev] Mesa (master): st/mesa: Make the frontbuffer visible on st_flush( PIPE_FLUSH_FRAME).
Francisco Jerez
Re: [Mesa3d-dev] Mesa (master): st/mesa: Make the frontbuffer visible on st_flush( PIPE_FLUSH_FRAME).
Pauli Nieminen
Re: [Mesa3d-dev] Mesa (master): st/mesa: Make the frontbuffer visible on st_flush( PIPE_FLUSH_FRAME).
Ville Syrjälä
[Mesa3d-dev] problem using Mesa 7.8 (git) with xorg-server 1.7.99.901
Stephan Raue
[Mesa3d-dev] [PATCH] dri/nouveau: Adjust to latest libdrm
Johannes Obermayr
Re: [Mesa3d-dev] [PATCH] dri/nouveau: Adjust to latest libdrm
Ben Skeggs
Re: [Mesa3d-dev] [PATCH] dri/nouveau: Adjust to latest libdrm
Ben Skeggs
[Mesa3d-dev] [PATCH] glGet: Optimize glGet calls by avoiding redundant state updates
Robert Bragg
Re: [Mesa3d-dev] [PATCH] glGet: Optimize glGet calls by avoiding redundant state updates
Brian Paul
Re: [Mesa3d-dev] [PATCH] glGet: Optimize glGet calls by avoiding redundant state updates
Brian Paul
Re: [Mesa3d-dev] [PATCH] glGet: Optimize glGet calls by avoiding redundant state updates
Robert Bragg
[Mesa3d-dev] [PATCH 1/2] st/mesa: Make the frontbuffer visible on st_flush(PIPE_FLUSH_FRAME).
Francisco Jerez
[Mesa3d-dev] [PATCH 2/2] st/dri2: Flush FRAME instead of RENDER_CACHE on buffer invalidation.
Francisco Jerez
Re: [Mesa3d-dev] [PATCH 1/2] st/mesa: Make the frontbuffer visible on st_flush(PIPE_FLUSH_FRAME).
Keith Whitwell
Re: [Mesa3d-dev] [PATCH 1/2] st/mesa: Make the frontbuffer visible on st_flush(PIPE_FLUSH_FRAME).
Francisco Jerez
Re: [Mesa3d-dev] [PATCH 1/2] st/mesa: Make the frontbuffer visible on st_flush(PIPE_FLUSH_FRAME).
Michel Dänzer
Re: [Mesa3d-dev] [PATCH 1/2] st/mesa: Make the frontbuffer visible on st_flush(PIPE_FLUSH_FRAME).
Francisco Jerez
Re: [Mesa3d-dev] [PATCH 1/2] st/mesa: Make the frontbuffer visible on st_flush(PIPE_FLUSH_FRAME).
Jose Fonseca
[Mesa3d-dev] Build failure in Mesa
Johannes Obermayr
Re: [Mesa3d-dev] Build failure in Mesa
Ben Skeggs
Re: [Mesa3d-dev] Build failure in Mesa
Johannes Obermayr
Re: [Mesa3d-dev] [Nouveau] Build failure in Mesa
Maarten Maathuis
Re: [Mesa3d-dev] [Nouveau] Build failure in Mesa
Johannes Obermayr
[Mesa3d-dev] [PATCH] mesa: Thread-safety and malloc checking in hashes
Mike Stroyan
Re: [Mesa3d-dev] [PATCH] mesa: Thread-safety and malloc checking in hashes
Brian Paul
[Mesa3d-dev] [Bug 24093] can't render stuff using webgl on intel
bugzilla-daemon
[Mesa3d-dev] [PATCH] st/xorg: Encapsulate all customizable stuff in a separate class.
Thomas Hellstrom
[Mesa3d-dev] [Bug 26574] New: Nouveau Gallium 3D driver fails to be built during building of Mesa from git.
bugzilla-daemon
[Mesa3d-dev] [Bug 26574] Nouveau Gallium 3D driver fails to be built during building of Mesa from git.
bugzilla-daemon
[Mesa3d-dev] [Bug 26574] Nouveau Gallium 3D driver fails to be built during building of Mesa from git.
bugzilla-daemon
[Mesa3d-dev] [Bug 26574] Nouveau Gallium 3D driver fails to be built during building of Mesa from git.
bugzilla-daemon
[Mesa3d-dev] [Bug 26574] Nouveau Gallium 3D driver fails to be built during building of Mesa from git.
bugzilla-daemon
[Mesa3d-dev] [Bug 26574] Nouveau Gallium 3D driver fails to be built during building of Mesa from git.
bugzilla-daemon
Re: [Mesa3d-dev] Mesa (gallium-sw-api): drm/sw: Wip drm winsys
Keith Whitwell
Re: [Mesa3d-dev] Mesa (gallium-sw-api): drm/sw: Wip drm winsys
José Fonseca
[Mesa3d-dev] [Bug 26564] New: XreaL: fails to compile shader
bugzilla-daemon
[Mesa3d-dev] [Bug 26564] XreaL: fails to compile shader
bugzilla-daemon
[Mesa3d-dev] [Bug 26559] New: [cppcheck] found a lots of resource and memory leaks
bugzilla-daemon
[Mesa3d-dev] [Bug 26559] [cppcheck] found a lots of resource and memory leaks
bugzilla-daemon
[Mesa3d-dev] [ mesa3d-Patches-2811186 ] Crashing of programs using Mesa3d
SourceForge.net
[Mesa3d-dev] [ mesa3d-Patches-2811186 ] Crashing of programs using Mesa3d
SourceForge.net
[Mesa3d-dev] Build error messages in building Progs/Tests
STEVE555
Re: [Mesa3d-dev] Build error messages in building Progs/Tests
STEVE555
Re: [Mesa3d-dev] Build error messages in building Progs/Tests
George Sapountzis
Re: [Mesa3d-dev] Build error messages in building Progs/Tests
STEVE555
[Mesa3d-dev] Progs/Tests doesnot compile properley
STEVE555
[Mesa3d-dev] [RFC] Vega state tracker advanced blending
Igor Oliveira
Re: [Mesa3d-dev] [RFC] Vega state tracker advanced blending
Keith Whitwell
Re: [Mesa3d-dev] [RFC] Vega state tracker advanced blending
Igor Oliveira
[Mesa3d-dev] [RFC] gallium-dynamicstencilref branch merge
Roland Scheidegger
Re: [Mesa3d-dev] [RFC] gallium-dynamicstencilref branch merge
Keith Whitwell
Re: [Mesa3d-dev] Mesa (master): util: Fix descriptors for R32_FLOAT and R32G32_FLOAT formats .
Keith Whitwell
Re: [Mesa3d-dev] Mesa (master): util: Fix descriptors for R32_FLOAT and R32G32_FLOAT formats .
michal
Re: [Mesa3d-dev] Mesa (master): util: Fix descriptors for R32_FLOAT and R32G32_FLOAT formats .
Keith Whitwell
Re: [Mesa3d-dev] Mesa (master): util: Fix descriptors for R32_FLOAT and R32G32_FLOAT formats .
Keith Whitwell
Re: [Mesa3d-dev] Mesa (master): util: Fix descriptors for R32_FLOAT and R32G32_FLOAT formats .
michal
Re: [Mesa3d-dev] Mesa (master): util: Fix descriptors for R32_FLOAT and R32G32_FLOAT formats .
Keith Whitwell
Re: [Mesa3d-dev] Mesa (master): util: Fix descriptors for R32_FLOAT and R32G32_FLOAT formats .
Roland Scheidegger
Re: [Mesa3d-dev] Mesa (master): util: Fix descriptors for R32_FLOAT and R32G32_FLOAT formats .
José Fonseca
Re: [Mesa3d-dev] Mesa (master): util: Fix descriptors for R32_FLOAT and R32G32_FLOAT formats .
Marek Olšák
Re: [Mesa3d-dev] Mesa (master): util: Fix descriptors for R32_FLOAT and R32G32_FLOAT formats .
Keith Whitwell
Re: [Mesa3d-dev] Mesa (master): util: Fix descriptors for R32_FLOAT and R32G32_FLOAT formats .
José Fonseca
Re: [Mesa3d-dev] Mesa (master): util: Fix descriptors for R32_FLOAT and R32G32_FLOAT formats .
Roland Scheidegger
Re: [Mesa3d-dev] Mesa (master): util: Fix descriptors for R32_FLOAT and R32G32_FLOAT formats .
Keith Whitwell
Re: [Mesa3d-dev] Mesa (master): util: Fix descriptors for R32_FLOAT and R32G32_FLOAT formats .
Roland Scheidegger
Re: [Mesa3d-dev] Mesa (master): util: Fix descriptors for R32_FLOAT and R32G32_FLOAT formats .
Brian Paul
Re: [Mesa3d-dev] Mesa (master): util: Fix descriptors for R32_FLOAT and R32G32_FLOAT formats .
Corbin Simpson
Re: [Mesa3d-dev] Mesa (master): util: Fix descriptors for R32_FLOAT and R32G32_FLOAT formats .
Roland Scheidegger
Re: [Mesa3d-dev] Mesa (master): util: Fix descriptors for R32_FLOAT and R32G32_FLOAT formats .
michal
Re: [Mesa3d-dev] Mesa (master): util: Fix descriptors for R32_FLOAT and R32G32_FLOAT formats .
Roland Scheidegger
Re: [Mesa3d-dev] Mesa (master): main: Fix compiler warning. No need to convert/ store depthScale as GLfloat just to convert it back to GLuint to call unpack_depth_span .
Michel Dänzer
Re: [Mesa3d-dev] Mesa (master): main: Fix compiler warning. No need to convert/ store depthScale as GLfloat just to convert it back to GLuint to call unpack_depth_span .
Karl Schultz
Re: [Mesa3d-dev] Mesa (master): main: Fix compiler warning. No need to convert/ store depthScale as GLfloat just to convert it back to GLuint to call unpack_depth_span .
Corbin Simpson
[Mesa3d-dev] [PATCH 00/12] EGLImage patches
Kristian Høgsberg
[Mesa3d-dev] [PATCH 01/12] dri: Store the loader private passed in at dri context creation
Kristian Høgsberg
[Mesa3d-dev] [PATCH 02/12] intel: Track named regions and make sure we only have one region per named bo
Kristian Høgsberg
[Mesa3d-dev] [PATCH 03/12] intel: Avoid dri_bo_flink() in intel_update_renderbuffers()
Kristian Høgsberg
[Mesa3d-dev] [PATCH 04/12] glapi: Add GL_OES_EGL_image
Kristian Høgsberg
[Mesa3d-dev] [PATCH 06/12] core: Implement GL_OES_EGL_image entry points
Kristian Høgsberg
[Mesa3d-dev] [PATCH 07/12] dri_interface.h: Add DRI image and imageLookup extensions
Kristian Høgsberg
[Mesa3d-dev] [PATCH 08/12] intel: Implement DRI image extension
Kristian Høgsberg
[Mesa3d-dev] [PATCH 09/12] intel: Implement GL_OES_EGL_image entrypoints
Kristian Høgsberg
[Mesa3d-dev] [PATCH 10/12] egl_dri2: Implement EGL_KHR_image and EGL_KHR_image_pixmap
Kristian Høgsberg
[Mesa3d-dev] [PATCH 11/12] egl: Add proposed EGL_KHR_image_pixmap_format extension
Kristian Høgsberg
[Mesa3d-dev] [PATCH 12/12] xeglgears: Add test case for texturing from an EGLImage
Kristian Høgsberg
Re: [Mesa3d-dev] [PATCH 10/12] egl_dri2: Implement EGL_KHR_image and EGL_KHR_image_pixmap
Ian Romanick
Re: [Mesa3d-dev] [PATCH 10/12] egl_dri2: Implement EGL_KHR_image and EGL_KHR_image_pixmap
Kristian Høgsberg
Re: [Mesa3d-dev] [PATCH 10/12] egl_dri2: Implement EGL_KHR_image and EGL_KHR_image_pixmap
Chia-I Wu
Re: [Mesa3d-dev] [PATCH 10/12] egl_dri2: Implement EGL_KHR_image and EGL_KHR_image_pixmap
Kristian Høgsberg
Re: [Mesa3d-dev] [PATCH 09/12] intel: Implement GL_OES_EGL_image entrypoints
Ian Romanick
Re: [Mesa3d-dev] [PATCH 08/12] intel: Implement DRI image extension
Ian Romanick
Re: [Mesa3d-dev] [PATCH 08/12] intel: Implement DRI image extension
Kristian Høgsberg
Re: [Mesa3d-dev] [PATCH 08/12] intel: Implement DRI image extension
Brian Paul
Re: [Mesa3d-dev] [PATCH 08/12] intel: Implement DRI image extension
Kristian Høgsberg
Re: [Mesa3d-dev] [PATCH 08/12] intel: Implement DRI image extension
Brian Paul
Re: [Mesa3d-dev] [PATCH 06/12] core: Implement GL_OES_EGL_image entry points
Ian Romanick
Re: [Mesa3d-dev] [PATCH 06/12] core: Implement GL_OES_EGL_image entry points
Kristian Høgsberg
Re: [Mesa3d-dev] [PATCH 06/12] core: Implement GL_OES_EGL_image entry points
Ian Romanick
Re: [Mesa3d-dev] [PATCH 02/12] intel: Track named regions and make sure we only have one region per named bo
Kristian Høgsberg
Re: [Mesa3d-dev] [PATCH 02/12] intel: Track named regions and make sure we only have one region per named bo
Eric Anholt
Re: [Mesa3d-dev] [PATCH 02/12] intel: Track named regions and make sure we only have one region per named bo
Kristian Høgsberg
Re: [Mesa3d-dev] [PATCH 02/12] intel: Track named regions and make sure we only have one region per named bo
Ian Romanick
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