>From a build of master (41eab95b3bc29a4fe6fd08b7f1f80cef5bdc097f) [1]: $ lib nm libOSMesa.so | grep "EGL" 0000000000064254 t _mesa_EGLImageTargetRenderbufferStorageOES 00000000000b30c0 t _mesa_EGLImageTargetTexture2DOES U glEGLImageTargetRenderbufferStorageOES U glEGLImageTargetTexture2DOES 000000000029bb70 T mglEGLImageTargetRenderbufferStorageOES 000000000029bb90 T mglEGLImageTargetTexture2DOES
this prevents using libOSMesa, since one gets link errors about the symbol. Similar output for libMesaGL. I shouldn't get any EGL when using --disable-egl, right?. Maybe this is just the luxury edition... Side note: libGLU is linked against libOSMesa, so there are issues using that in a mangled setting as well. Seems strange that GLU would need OSMesa symbols, but I'll admit to not keeping up with devel lately. -tom [1] ./configure \ CFLAGS="-g -DUSE_MGL_NAMESPACE" \ CXXFLAGS="-g -DUSE_MGL_NAMESPACE" \ --prefix=${PF} \ --without-demos \ --with-driver=osmesa \ --disable-gallium \ --disable-egl \ --with-max-width=16384 \ --with-max-height=16384 \ --enable-glx-tls || exit 1 ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev