Brian Paul <bri...@vmware.com> writes:
> Tom wrote:
> > > tom fogal wrote:
> > > > $ lib nm libOSMesa.so | grep "EGL"
> > > > U glEGLImageTargetRenderbufferStorageOES
> > > > U glEGLImageTargetTexture2DOES
> > > >
> > > > this prevents using libOSMesa, since one gets link errors about the
> > > > symbol.
> >
> > Regenerating gl_mangle.h was all that was needed. Thanks for the hint,
>
> I've committed the regenerated file.
This needed application to 7.8 as well. I generated the patch again on
top of 7.8's HEAD, though I think it's the same.
My commit bit went through. Symbol mangling updates seem trivial and
recurring; can I just commit them?
-tom
From 292a9e83750d3fe86a492a05a2bde10a8a7c43c5 Mon Sep 17 00:00:00 2001
From: Tom Fogal <tfo...@alumni.unh.edu>
Date: Thu, 25 Mar 2010 16:48:59 -0600
Subject: [PATCH] Regenerate gl_mangle.h
---
include/GL/gl_mangle.h | 2 ++
1 files changed, 2 insertions(+), 0 deletions(-)
diff --git a/include/GL/gl_mangle.h b/include/GL/gl_mangle.h
index b292840..43d2e89 100644
--- a/include/GL/gl_mangle.h
+++ b/include/GL/gl_mangle.h
@@ -393,6 +393,8 @@
#define glEdgeFlagPointerListIBM MANGLE(EdgeFlagPointerListIBM)
#define glEdgeFlagPointer MANGLE(EdgeFlagPointer)
#define glEdgeFlagv MANGLE(EdgeFlagv)
+#define glEGLImageTargetRenderbufferStorageOES MANGLE(EGLImageTargetRenderbufferStorageOES)
+#define glEGLImageTargetTexture2DOES MANGLE(EGLImageTargetTexture2DOES)
#define glElementPointerAPPLE MANGLE(ElementPointerAPPLE)
#define glElementPointerATI MANGLE(ElementPointerATI)
#define glEnableClientStateIndexedEXT MANGLE(EnableClientStateIndexedEXT)
--
1.7.0.2
------------------------------------------------------------------------------
Download Intel® Parallel Studio Eval
Try the new software tools for yourself. Speed compiling, find bugs
proactively, and fine-tune applications for parallel performance.
See why Intel Parallel Studio got high marks during beta.
http://p.sf.net/sfu/intel-sw-dev
_______________________________________________
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev