On Tue, Mar 23, 2010 at 12:13:25AM -0700, Corbin Simpson wrote:
> On Mon, Mar 22, 2010 at 11:39 PM, Tom Stellard <tstel...@gmail.com> wrote:
> >
> > Thanks for the information.
> >
> > After spending some time learning about the Gallium driver architecture, I
> > think it might be better to set a goal to implement or improve a specific
> > feature of the Gallium R300 driver rather than trying to get a specific
> > game or application to work.  Is there a feature that is currently missing
> > from the R300 driver that might make a good project for the summer?
> 
> Good question. There's a handful of things. Passing piglit might be a
> good goal. Bumping the GL version further up, or solidifying the GLSL
> support, might be good too.
>

I think the GLSL compiler would be an interesting project for me to work
on.  What is the current status of GLSL on R300 cards?  Would something
like passing a subset of the GLSL piglit tests, or being able to correctly
handle a certain version of GLSL be a good goal for the summer?

-Tom Stellard

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