At 10:03 pm +0000 9/7/02, jbv wrote: >Hi list, > >First I want to point out that I've read the archives >and am aware of Scott's advice to not use a repeat >loop inside a mousedown handler, but to use >mousemove / mouserelease instead. > >However, I'm facing a problem for which using >a repeat loop inside a mousedown seems to be the >only solution, and of course I met the problem of >the mouseup event not being trapped by my script.
<snip> >It is obvious that I can't use mousemove, since the image must >keep scrolling even when the mouse isn't moving, as long >as it is down. But you could use "send ... in" to control the moves, and mouseMove to track the mouse position. Something like: local sHaveAction, sMV, sMH on mouseDown put true into sHaveAction put the mouseH into sMH put the mouseV into sMV myAction end mouseDown on mouseUp put false into sHaveAction end mouseUp on mouseRelease put false into sHaveAction end mouseRelease on mouseMove x,y if sHaveAction then put x into sMH put y into sMV end if end mouseMove on myAction if sHaveAction ##do your move stuff here ## using smH and sMV as the current mouse coordinates send "myAction" to me in 50 milliseconds ##adjust time to taste end if end myAction Cheers Dave Cragg _______________________________________________ metacard mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/metacard