On 8/24/2010 3:24 PM, Ruben Van Boxem wrote: > I think there needs to be some code written to link win32-pthreads to > the gcc std::thread API, just like OpenMP also uses win32-pthreads. Is > this line of thought correct?
This is correct -- and also extremely inconvenient. It would probably be quite simple to let the std::thread API use pthreads-w32 on Windows, but unfortunately this would add a direct dependency of libstdc++ on pthreads-w32, which has two extreme ramifications: * Every C++ program would require the pthreads-w32 DLL to be distributed with it. * Every C++ program would thereby require the entire pthreads-w32 source code to be distributed with it, due to clause 4 of the LGPL. I deem it acceptable for the use of OpenMP create a dependency on pthreads-w32; I do *not* deem it acceptable for every C++ program to have that dependency. It would be far preferable to me for someone to extend GCC to use Win32 gthreads for std::thread. -John E. / TDM ------------------------------------------------------------------------------ Sell apps to millions through the Intel(R) Atom(Tm) Developer Program Be part of this innovative community and reach millions of netbook users worldwide. Take advantage of special opportunities to increase revenue and speed time-to-market. Join now, and jumpstart your future. http://p.sf.net/sfu/intel-atom-d2d _______________________________________________ Mingw-w64-public mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mingw-w64-public
