On Tue, Nov 13, 2012 at 8:23 AM, Ruben Van Boxem
<vanboxem.ru...@gmail.com> wrote:
> 2012/11/13 Earnie Boyd <ear...@users.sourceforge.net>
>>
>> On Tue, Nov 13, 2012 at 8:05 AM, Kai Tietz wrote:
>> > As I said before ... "you need to add the target-lib/ folder to you
>> > path".
>> >
>>
>> That is unfriendly to the end-user.  Note the discussion deals with
>> more than just GCC it is a deployment of the client code using GCC
>> that is in discussion.  Businesses will not like your product very
>> well if you have to go configure the client PC using it.
>>
>> > For the host-binaries in /bin it might be good to have "host" DLLs
>> > used by it in the same directory.  But this is just true for "host" ==
>> > "target" and if you have just one "target".
>>
>> Again the segregation is needed for the executable if you supply both
>> a 32bit and a 64bit version in the same deployment.  So taking a clue
>> from the Windows/ directory sysnative/ contains the binaries for the
>> 64bit versions and syswow64 contains the 32bit versions that run under
>> the emulator.  So MyApp/bin contains the native 64bit version and
>> MyApp/bin32 contains the 32bit versions and MyApp must provide a
>> manifest so Windows OS knows which is which.
>
>
> Why does this setup need a manifest at all? The way you describe it, Windows
> will load the proper DLLs regardless...

For the side-by-side assembly.  Crossing boundaries of 32bit SysWOW64
emulator into 64bit native space and vice versa will give you an
error.  The manifest will keep the two from butting heads.

--
Earnie
-- https://sites.google.com/site/earnieboyd

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