On Tue, Nov 13, 2012 at 8:01 AM, Ruben Van Boxem <vanboxem.ru...@gmail.com> wrote: > 2012/11/13 Earnie Boyd <ear...@users.sourceforge.net> >> >> That doesn't address the side-by-side issue where we need a 32bit >> executable matching the 64bit executable. What do you propose for >> 32bit executable path versus the 64bit executable path? The reason to >> install the DLL into the bin/ directory is that the system will find >> it even if the directory isn't in PATH. Suppose I execute a binary >> via an absolute path, one expects it to work regardless of the PATH >> variable. There are methods (such as mucking with the KnownDLL >> registry entry, via a manifest, etc) that will allow you to move those >> DLL elsewhere but because we are on Windows, it is best to follow the >> default standard as recommended by the maker of the OS and it may be >> different for differing versions of the OS. >> >> >> http://msdn.microsoft.com/en-us/library/windows/desktop/ms682586(v=vs.85).aspx >> >> http://msdn.microsoft.com/en-us/library/windows/desktop/aa376414(v=vs.85).aspx > > > Oh yes, let's impose a unnecessarily complicated, proprietary, non-portable > (across OS versions) scheme on the developers/users to account for a case > which virtually never happens (installing 32 and 64-bit executables > alongside each other) >
When in Rome ... > Windows was never designed to be monolithic (wrt 32 and 64-bit)... Just look > at the system32 and sysWoW64 directory in C:\Windows. Install differing > architectures side by side, not mucked with manifests that overcomplicate > things. > Actually System32 is a magical directory that when executing in 32bit emulation mode is mapped to SysWOW64 and the original System32 directory is mapped to SysNative/. This allows binaries accessing System32 directly to DTRT. The SysNative/ pseudo directory doesn't exist outside of the SysWOW64 emulation. > To execute a binary in the scheme Kai suggests, either the relevant DLL > needs to be copied (which has to be done to install to an end-user's system > anyways) or you set the PATH on the development machine. > Yes, true. > To be honest, this is the mess I completely avoid by having to seperate > build directories and toolchains for all my stuff, one per bitness. I know > this isn't very future-friendly, but hey, I don't want to muck with too much > muck ;-) > Which is what I said you must do; segregate the bitness differences. But I'm still stating that the DLL belongs in the executable directory. -- Earnie -- https://sites.google.com/site/earnieboyd ------------------------------------------------------------------------------ Monitor your physical, virtual and cloud infrastructure from a single web console. Get in-depth insight into apps, servers, databases, vmware, SAP, cloud infrastructure, etc. Download 30-day Free Trial. Pricing starts from $795 for 25 servers or applications! http://p.sf.net/sfu/zoho_dev2dev_nov _______________________________________________ Mingw-w64-public mailing list Mingw-w64-public@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mingw-w64-public