Hey Martin,

I had a discussion with Nick and CC'd kai on getting the binutils patch in
tree a week ago.
https://sourceware.org/ml/binutils/2017-08/msg00123.html
It seems to be moving along.

Best,
Martell



On Mon, Aug 14, 2017 at 8:49 AM, Martin Storsjö <mar...@martin.st> wrote:

> On Sat, 5 Aug 2017, David Grayson wrote:
>
> Oops, here is the patch.
>>
>> On Sat, Aug 5, 2017 at 10:14 AM, David Grayson <davidegray...@gmail.com>
>> wrote:
>>
>>> I think Martell's last patch would have worked but it's not as safe as
>>> I would like it to be.  I think the constructor and destructor lists
>>> should not be defined in gccmain.c where they are used, because then
>>> the compiler optimizer might start to get smart and stop optimizing
>>> things in a bad way.  The kind of pointer arithmetic we're doing would
>>> be undefined behavior since we're intentionally getting a pointer to
>>> an object and then reading past the end of that object.
>>>
>>> Also, I think we should add new symbols so there is no potential for a
>>> clash with the symbols defined by the linker script in binutils.
>>>
>>> So, attached to this email is a patch that worked for me (I was able
>>> to compile and run a Qt Widgets application).  I'm not entirely sure
>>> it would be a good patch to use though, since I'm not sure how GCC
>>> picks names for its global constructor and destructor sections, and
>>> how it sorts those names, so I'm not sure that the symbols we are
>>> defining would really be in the right place.
>>>
>>
> Not sure what came out of this discussion as it seems to have stalled, but
> I've tested your patch with both gcc/gnu-ld and clang/lld, and it seems to
> work with both.
>
> Should we try to move forward with this? Does Kai have something to add on
> David's patch and/or concerns?
>
> // Martin
>
>
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